"Kieran P" <[EMAIL PROTECTED]> writes: > To assist Brad in fixing these bugs, please download the latest source > tarball,
Already done. Thanks very much for packaging it for me! (I'm assuming you mean the one named “0.9.1-20070801.tar.gz”.) > compile using > > scons CXXFLAGS="-g -pg" Could this please be made the default? We only need to allow non-debugging versions for official releases. (By the way, why do you want “-pg”? That generates profiling information, not debugging information. Maybe you meant “-ggdb”?) > and run glob2 using gdb once compiled > > gdb ./src/glob2 > >>>run > > When you get a crash, type bt into the console, and copy all output from the > start of the run to the end of the bt. > > Then output the content here. I think it is only the crash when drawing areas after choosing a brush that Bradley stated he could not reproduce, but I think he will be able to reproduce it with the additional information I sent. If I hear any of the others can not be reproduced, I will be happy to send more information. >>Were any of these thought to have been fixed? > > Not that I know of. I believe Brad said they all work fine for him I only saw him state he could not reproduce the bug involving drawing areas after choosing a brush. > (but inlight > of more information regarding these bugs in another thread (please try to keep > the threads together from now one), he might be able to find something. Why should distinct topics not have their own threads? -- Joe > On 8/2/07, Joe Wells <[EMAIL PROTECTED]> wrote: > > • Bug:Any attempt to draw any areas (forbidden, clearing, guard) > with any brush other than the smallest gets one of these 3 crashes > (the line number depends on the type of area): > > glob2: src/Game.cpp:496: void > Game::executeOrder(boost::shared_ptr<Order>, int): Assertion `false' failed. > glob2: src/Game.cpp:591: void > Game::executeOrder(boost::shared_ptr<Order>, int): Assertion `false' failed. > glob2: src/Game.cpp:544: void > Game::executeOrder(boost::shared_ptr<Order>, int): Assertion `false' failed. > > • Bug:I get this crash whenever pressing the key to reduce the > number of requested workers for a building when the number had > already been reduced to zero: > > glob2: src/Game.cpp:267: void > Game::executeOrder(boost::shared_ptr<Order>, int): Assertion > `omb->numberRequested <= 20' failed. > > • Bug:Whenever I quit a game, I get a crash with this message: > > glob2: libgag/include/StreamBackend.h:66: virtual void > GAGCore::FileStreamBackend::write(const void*, size_t): Assertion `fp' failed. > ORDER_PLAYER_QUIT_GAME _______________________________________________ glob2-devel mailing list glob2-devel@nongnu.org http://lists.nongnu.org/mailman/listinfo/glob2-devel