The problem also is lack of advertising and lack of incentive. 1) Advertising
There isn't enough. Sourceforge worked (got 40 odd support requests, only 1 followed through by making the music) but has died down now. It needs a lot more advertising. Magazines, More on wikipedia, articles, reviews, radio shows etc etc. Something that can reach about several 100 at once rather than the current 100 over 3 months :P 2) Incentive The AUTHORS file is far too long. Anyone who contributes wont have a prominent place in the file. I think we need to shorten the list, particularly the translations, to sort alphabetically then compact it only 1 long line. Remove any contributions that no longer count, or compact them too. This should help give some reason to help (better advertising). Regards Kieran On 8/22/07, Stéphane Magnenat <[EMAIL PROTECTED]> wrote: > > Hi everybody, > > Now that I'm less implicated in daily life of glob2, but that I retain a > strong interest in it and I'm decided to contribute when I have time (on > the > script or other issues), I've a better view of the external perception of > glob2 community. I think one of the reason why we have so few contributors > is > that this community seems opaque from the outside. Mails are long, lacks > summary, and often encompass several subject. > > To improve the situation, I suggest the followings actions: > - We should clearly state on the wiki what are the status of the different > branches, what is frozen, etc... (for instance on > http://www.globulation2.org/wiki/Developer_Center). It is currently > difficult > for occasional contributors to quickly get a clear idea of the situation. > For instance, I've updated the french translation, can I commit to master > ? > - We should produce small, regular, "executive summary" of what is > happening. > This could be glob2 mounthy news, a bit à la KDE weekly news. > - We should even welcome and encourage more artists. I've put the blender > source of the globules here: > http://stephane.magnenat.net/~nct/glob2-globules-blender-source.tar.gz > We should publicize it and try to get new contributions, for instance for > the > critters. > > We should think more of glob2 as a game and less as a software, look at > starcraft 2 buzz, in the end, the core of our engine is probably as good > as > theirs, perhaps event better, yet... > > Have a nice day, > > Steph > > -- > http://stephane.magnenat.net > > > _______________________________________________ > glob2-devel mailing list > [email protected] > http://lists.nongnu.org/mailman/listinfo/glob2-devel > -- Kieran.P http://qlwiki.linuxsolutions.co.nz/
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