> For the record, I never use OpenGL, so I think the bug is likely
> independent of OpenGL use.

Ok, so running the game in valgrind should help finding this bug. Any 
volunteer,

Steph

-- 
http://stephane.magnenat.net


_______________________________________________
glob2-devel mailing list
[email protected]
http://lists.nongnu.org/mailman/listinfo/glob2-devel

Reply via email to