Stéphane Magnenat <[EMAIL PROTECTED]> writes: >> For the record, I never use OpenGL, so I think the bug is likely >> independent of OpenGL use. > > Ok, so running the game in valgrind should help finding this bug. Any > volunteer,
Not me unfortunately. I have already used up my gaming time budget for several months during my recent testing. :-( ☹ :-( ☹ -- Joe _______________________________________________ glob2-devel mailing list [email protected] http://lists.nongnu.org/mailman/listinfo/glob2-devel
