On Friday 23 November 2007 12:07:27 David Kolf wrote: > Stéphane Magnenat wrote: > > What happens if we save/load the game? > > The prestige variable does not seems to be saved/reloaded. In case you > > want to do that, just increment versionMinor, add the variable to save > > and add it to load in a test. > > Are there different functions for loading a saved game and a map?
No, a map and a saved game is the same, excepted for randomly generated maps where only parameters. > > Do you mean a small clock ? You would like an analog or digital clock ? > > (I think analog would be more globulish) > > I was thinking of even more primitive technology: > http://en.wikipedia.org/wiki/Hourglass > or > http://en.wikipedia.org/wiki/Water_clock > > Both of them are a nice image of "time running out". I like this idea. Rama, Slann, any motivation on this ? Have a nice day, Steph -- http://stephane.magnenat.net _______________________________________________ glob2-devel mailing list [email protected] http://lists.nongnu.org/mailman/listinfo/glob2-devel
