On Jan 6, 2008 3:32 PM, Stéphane Magnenat <[EMAIL PROTECTED]> wrote:
> Hi, > > In the context of the fosdem presentation, I've been interviewed by mail > on > Glob2. One question was "What is missing for a 1.0 release?". I answered > the > following: > > "We need a stable code base and a balanced gameplay. Furthermore, > additional > gaming content such as well tuned campaigns and maps would be welcome. > > We also have a long list of improvements we would like to add, but we can > postpone them all until after 1.0." > > I feel that we are getting closer to the release. > > We also have the problem that Bradley, the official maintainer, has only > erratic connection with Internet. Although not a serious problem for > development, it makes the maintaining job difficult. I suggest that we > officially switch to a community based maintainship, as we are already > doing > for integrating patches for example. Bradley, if you disagree, we can stay > with the current situation of course; but I have the feeling that you > would > feel better having time to develop and improve things than to have the > responsibility of applying people patches. My feeling is that no one > really > has time to be maintainer alone, it is better to have a community-based > maintainship. > > What do you think? > > Have a nice day, > > Steph I agree. I believed this is what we already had, since many people have come to make contributions. -- Extra cheese comes at a cost. Bradley Arsenault.
_______________________________________________ glob2-devel mailing list [email protected] http://lists.nongnu.org/mailman/listinfo/glob2-devel
