There doesn't seem to be a clear vision of what needs to be in Beta 4. I
have read and downloaded the page "Beta 4" on our wiki, and infact, most of
those things are now done. The only thing really left to do is the ladder
system, so we need to agree on an actual system for a ladder. In particular,
there are tons of problems posed by rating any arbitrary game.

Take a look at http://en.wikipedia.org/wiki/Elo_rating_system and its
spinoffs to see potential candidates for rating systems. If we want to be
able to rate an arbitrary games, we are going to need to modify one these
for our own purposes.

I am currently working on an administration system for the YOG routers, the
hot-pluggable servers that do the basic task of routing for a games. After
this, I'm going to work on ciphers for our game data, so that the password
is encrypted when sent, and its encrypted on the players-end. I'm
considering using an ellipctical curve based private key encryption, using
the blowfish cypher, and sticking with the sha1 as our hash.

After that, I will continue with some improvements given on our wishlist.
-- 
Extra cheese comes at a cost. Bradley Arsenault.
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