Stéphane Magnenat wrote: >> as i had only software renderer i didn't see i broke something >> GAGCore::Color-related with >> http://hg.globulation2.org/glob2/rev/3b89a09b047d sorry for that. will fix >> it later. >> > > That is not very clean to let GAGCore depends on map. Isn't there a way to > describe your need in a more abstract way? > ?? At least in the above mentioned changeset i did not introduce a new dependency. Game depended on GAGCore before and i didn't change GAGCore at all. Especially not to make it depend on Map, did I? Reviewing all my changes in http://hg.globulation2.org/glob2/annotate/75bd0d9964e7/libgag/src/GraphicContext.cpp doesn't show me what you are talking about. Please point me to the thing I did wrong.
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