Hey, That did the trick. Compiled and logged into YOG, played a game against myself on the web (no desync in the first 2 minutes).
I've made the change in beta4, pulled to default, which I've pulled into the repo (I have the three folder setup, the standard aye?). Unfortunatly, when I try to push I get authorization errors. Been locked out perhaps :'( Have contact Nct. Will push the changes ASAP. Then we can do some testing and see if this thing is fixed and ready for a new years release ^_^ Regards Kieran On Mon, Dec 29, 2008 at 7:07 PM, Bradley Arsenault <[email protected]>wrote: > change line 112 to > orders[playerNumber].push_back(order); > and line 95 to > boost::shared-ptr<Order> order = boost::shared_ptr<Order>(new > NullOrder); > > > > > > > > -- > Extra cheese comes at a cost. Bradley Arsenault. > > _______________________________________________ > glob2-devel mailing list > [email protected] > http://lists.nongnu.org/mailman/listinfo/glob2-devel > >
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