Hey,

That did the trick. Compiled and logged into YOG, played a game against
myself on the web (no desync in the first 2 minutes).

I've made the change in beta4, pulled to default, which I've pulled into the
repo (I have the three folder setup, the standard aye?). Unfortunatly, when
I try to push I get authorization errors. Been locked out perhaps :'(

Have contact Nct. Will push the changes ASAP. Then we can do some testing
and see if this thing is fixed and ready for a new years release ^_^

Regards
Kieran


On Mon, Dec 29, 2008 at 7:07 PM, Bradley Arsenault <[email protected]>wrote:

> change line 112 to
>       orders[playerNumber].push_back(order);
> and line 95 to
>      boost::shared-ptr<Order> order = boost::shared_ptr<Order>(new
> NullOrder);
>
>
>
>
>
>
>
> --
> Extra cheese comes at a cost. Bradley Arsenault.
>
> _______________________________________________
> glob2-devel mailing list
> [email protected]
> http://lists.nongnu.org/mailman/listinfo/glob2-devel
>
>
_______________________________________________
glob2-devel mailing list
[email protected]
http://lists.nongnu.org/mailman/listinfo/glob2-devel

Reply via email to