Bradley, that's awesome. Another update was the replay feature, which I
wrote, and which works flawlessly for games against AI, but which appears to
give wrong results when playing against other humans.

Leo, you forgot 2 things:

- Online games desync (or at least the one we played a while ago). This is
the major show-stopper I think.
- The whole SGSL / UML scripting issue. I don't know if it's still an issue
though, I remember that Stephane has done some work on this.

On 22 July 2010 14:20, Leo Wandersleb <[email protected]> wrote:

> On 07/21/2010 11:05 PM, Bradley Arsenault wrote:
> > Can anyone fill me in on the Beta 5 to do list? There doesnt seem to
> > be any activity on the project. I have some more free time lately, I
> > want to get beta 5 out there. I noticed someone made a new map
> > generator and some new music, are there any other contributions that
> > we need to merge in or bugs to fix? Anyone able to fill me in
>
> Hi Bradley,
>
> you can find all I know atm here:
> http://globulation2.org/wiki/Beta5_TODO
>
> regards,
>
> Leo Wandersleb
>
>
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