On Tue, Jul 27, 2010 at 12:51 AM, Leo Wandersleb <[email protected]> wrote: > On 26/07/10 11:16, Michiel De Muynck wrote: >> - The whole SGSL / UML scripting issue. I don't know if it's still an >> issue though, I remember that Stephane has done some work on this. > > as far as i know this has not been resolved. and about the desyncs: do we > have a > savegame to reproduce? i guess we even had a replay.
IIRC, USL has been disabled, the game uses SGSL by default. Martin _______________________________________________ glob2-devel mailing list [email protected] http://lists.nongnu.org/mailman/listinfo/glob2-devel
