On Tue, Jul 27, 2010 at 12:51 AM, Leo Wandersleb <[email protected]> wrote:
> On 26/07/10 11:16, Michiel De Muynck wrote:
>> - The whole SGSL / UML scripting issue. I don't know if it's still an
>> issue though, I remember that Stephane has done some work on this.
>
> as far as i know this has not been resolved. and about the desyncs: do we 
> have a
> savegame to reproduce? i guess we even had a replay.

IIRC, USL has been disabled, the game uses SGSL by default.

Martin

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