Mechanically, glob2 is very nearly perfect (for my playstyle, which is different than an actually blanket statement). I'd be willing to chip some money into the project, but I am a little lost where the codebase *wants* to go next, but would be interested in seeing how others feel.
On 14 December 2013 15:07, Leo Wandersleb <[email protected]> wrote: > Hi > > who else is still following glob2 and this list? > > I just saw action in the bugtracker/bitbucket and it always hurts to see > there > is nobody who will help those people that still play and notice that it's > not > stable. > > Who is with me to revive the game? How can it be revived? I am not too > nostaglic > about the code, the sound or the graphics so I would be happy, too if the > basic > game mechanics would be brought to Android as I guess it is perfect for an > RTS > on a tablet, but I want to play it again with the success the game > deserves. > What are your thoughts on that? > > How can this be done? How much would it cost? Who would be available to > implement it? How successful could it be? > > I would pledge one Bitcoin and quite some free man hours for anything > promising > and if it would pay me half a salary, I could also work on it full time. > > What are your thoughts? How much could you give? Is glob2 obsolete and > dead? Has > it a bright future? > > Regards, > > Leo > > > _______________________________________________ > glob2-devel mailing list > [email protected] > https://lists.nongnu.org/mailman/listinfo/glob2-devel > >
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