Mechanically, glob2 is very nearly perfect (for my playstyle, which is
different than an actually blanket statement). I'd be willing to chip some
money into the project, but I am a little lost where the codebase *wants*
to go next, but would be interested in seeing how others feel.


On 14 December 2013 15:07, Leo Wandersleb <[email protected]> wrote:

> Hi
>
> who else is still following glob2 and this list?
>
> I just saw action in the bugtracker/bitbucket and it always hurts to see
> there
> is nobody who will help those people that still play and notice that it's
> not
> stable.
>
> Who is with me to revive the game? How can it be revived? I am not too
> nostaglic
> about the code, the sound or the graphics so I would be happy, too if the
> basic
> game mechanics would be brought to Android as I guess it is perfect for an
> RTS
> on a tablet, but I want to play it again with the success the game
> deserves.
> What are your thoughts on that?
>
> How can this be done? How much would it cost? Who would be available to
> implement it? How successful could it be?
>
> I would pledge one Bitcoin and quite some free man hours for anything
> promising
> and if it would pay me half a salary, I could also work on it full time.
>
> What are your thoughts? How much could you give? Is glob2 obsolete and
> dead? Has
> it a bright future?
>
> Regards,
>
> Leo
>
>
> _______________________________________________
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> [email protected]
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>
>
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