By the way, the current units (and buildings?) sprites are generated from Blender files (which resolution looks very good), we could probably reuse those if we want to make a 3D game
On 15/12/2013 13:29, Stéphane Magnenat wrote: > That is a good idea, I was not aware that 2.0 was out. So > SDL2.0+python+numpy is another engine option. It probably requires more > hand-writing than using the Blender game engine (for animating the 3D > sprites if we have any), but is probably more flexible. I guess that the > best solution will depend on how much 3D we want. > > have a nice day, > > Stéphane > _______________________________________________ glob2-devel mailing list [email protected] https://lists.nongnu.org/mailman/listinfo/glob2-devel
