By the way, the current units (and buildings?) sprites are generated
from Blender files (which resolution looks very good), we could probably
reuse those if we want to make a 3D game

On 15/12/2013 13:29, Stéphane Magnenat wrote:
> That is a good idea, I was not aware that 2.0 was out. So
> SDL2.0+python+numpy is another engine option. It probably requires more
> hand-writing than using the Blender game engine (for animating the 3D
> sprites if we have any), but is probably more flexible. I guess that the
> best solution will depend on how much 3D we want.
>
> have a nice day,
>
> Stéphane
>


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