I answer my question myself. I had to search better in the archive of the
list. The same question has been answered here:

http://geuz.org/pipermail/gmsh/2009/004360.html



On Tue, Jun 9, 2009 at 11:57 PM, Konstantinos Poulios <
[email protected]> wrote:

> hi,
>
> I ve spent some hours to figure out a way to make a polar pattern of a
> created mesh. At the beginning I thought it would be such easy as to define
> a physical entity containing the meshed geometry I would like to repeat and
> then apply a Rotate+Duplicata Transformation on this physical entity in
> order to fill up a whole circumference. Soon I realized that transformations
> cannot be applied on physical entities. The best solution I ve found up to
> now is to pack the mesh creation into a function and call it repeatidly in
> order to generate the polar pattern I wanted. I find this solution too
> complex and difficultly extendible. Wouldn't it be great to have the
> posibility to apply transformations on physical enities and in that way let
> a transformation to apply on geometry and mesh simultaneously?
>
> Makes my wish sense or did I miss something?
>
> Kostas
>
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