Hi, it was written on this list that an anisotropic mesh can be achieved using the bamg algorithm. I have some questions:
1. My 3D geometry consists of several layers stacked in z direction. Some of these layers are rather thin. I would like to have a mesh which is finer in z direction than in x and y direction. Can this be achieved using the bamg algorithm? 2. How can I access this algorithm from the GUI? I did not find it in Options - Mesh. 3. If not accessible from the GUI, how else can I use it? 4. Is there any documentation available concerning this topic? I did not find anything in the gmsh manual (which is from October 2010 btw). Thank you, Matthias _____________________________________________________________________ ERBE Elektromedizin GmbH Firmensitz: 72072 Tuebingen Geschaeftsfuehrer: Christian O. Erbe, Reiner Thede Registergericht: Stuttgart HRB 380137
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