Hello,
I need to save all the elements; edges, elements (triangles),...
(Mesh.SaveAll = 1) but retaining the physical entities associated with each of
these elements (Mesh.SaveElementTagType = 2).
I tried to use both flags at the same time (for "msh" format) with
negative results.
Thank you in advance.
Best regards,
Jose
Ps:
...
Physical Surface("ground")={s1};
Physical Line("farField") = {ll1};
...
Mesh.Algorithm = 5;
Mesh.Format = 10;
Mesh.SaveAll = 1;
Mesh.SaveElementTagType = 2;
...
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