Hi all, Just wondering, the stable release manual says that Distance.FacesList functionality performs quite poorly. My experience today fully confirms that it seems to just hang up gmsh...
Is this feature being pursued in the development code? I'm curious because it would be incredibly useful for making mesh boundary layers in 3D meshes. >From what I can tell, there is no way to make a non-extruded 3D mesh conveniently without this function, right? If there is another way, I'd love to hear, but it doesn't seem that BoundaryLayer supports a FacesList option. -- Have a nice Sunday, Gavin Ridley
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