> On 12 Nov 2019, at 22:53, Salazar De Troya, Miguel <[email protected]>
> wrote:
>
> Hello
>
> I need to use the OpenCASCADE engine because I am interested in doing simple
> boolean operations (basically, stitching two rectangles through the facets
> they are in contact with). From there, I would like to mark certain facets as
> physical. I am writing the context here to see if there is an alternative to
> my problem of marking facets on OpenCASCADE objects. Consider the following
> .geo script
>
> SetFactory("OpenCASCADE");
> Mesh.CharacteristicLengthMin = 0.02;
> Mesh.CharacteristicLengthMax = 0.02;
> s0 = news;
> Rectangle(s0) = {0.0, 0.0, 0.0, 1.2, 1.5};
> Physical Curve(1) = {?};
>
> How can I know the curves the Rectangle s0 is made of? I can mark them on the
> GUI, but I am interested in doing so directly from the geo script.
>
SetFactory("OpenCASCADE");
Mesh.CharacteristicLengthMin = 0.02;
Mesh.CharacteristicLengthMax = 0.02;
s0 = news;
Rectangle(s0) = {0.0, 0.0, 0.0, 1.2, 1.5};
Physical Curve(1) = Boundary{ Surface{s0}; };
Physical Surface(2) = s0;
> Thanks
> Miguel
>
> Miguel A. Salazar de Troya
> Postdoctoral Researcher, Lawrence Livermore National Laboratory
> B141
> Rm: 1085-5
> Ph: 1(925) 422-6411
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—
Prof. Christophe Geuzaine
University of Liege, Electrical Engineering and Computer Science
http://www.montefiore.ulg.ac.be/~geuzaine
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