On Thu, Mar 08, 2007 at 07:45:18PM +0100, Udo Giacomozzi wrote:

> - Gnash does not give the sprites names. They show up like
>   "_level0.somebutton.".

Could produce a self-contained testcase checking names of 
a bunch of unnamed (but maybe also mixing it named) 
instances of different kinds ?
Like: sprites, buttons, characters inside buttons
and so on?

If you also feel like fixing it,
the sprite_instance::getNextUnnamedInstanceName() static method
and the sprite_instance::_lastUnnamedInstanceNum static member
can safely be moved up to character (private member, protected
member).

Thanks

--strk;


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