> Nope, it uses floats for the coordinares (see apply_matrix_to_path()
> which uses "point"). This is necessary because all coordinates need to
> be matrix-transformed.

Ah,  apply_matrix_to_path() is part of agg renderer, using floats.

I meant agg library:)   agg library seldom uses float. edges are
stored in double or int.

On 8/28/07, Udo Giacomozzi <[EMAIL PROTECTED]> wrote:
> Hello zou,
>
> Tuesday, August 28, 2007, 2:59:05 AM, you wrote:
> zl> And AGG seldom uses float numbers(double and
> zl> integral numbers are choosed internally, IIRC).
>
> Nope, it uses floats for the coordinares (see apply_matrix_to_path()
> which uses "point"). This is necessary because all coordinates need to
> be matrix-transformed.
>
> Udo
>
>


_______________________________________________
Gnash-commit mailing list
Gnash-commit@gnu.org
http://lists.gnu.org/mailman/listinfo/gnash-commit

Reply via email to