> Nope, it uses floats for the coordinares (see apply_matrix_to_path() > which uses "point"). This is necessary because all coordinates need to > be matrix-transformed.
Ah, apply_matrix_to_path() is part of agg renderer, using floats. I meant agg library:) agg library seldom uses float. edges are stored in double or int. On 8/28/07, Udo Giacomozzi <[EMAIL PROTECTED]> wrote: > Hello zou, > > Tuesday, August 28, 2007, 2:59:05 AM, you wrote: > zl> And AGG seldom uses float numbers(double and > zl> integral numbers are choosed internally, IIRC). > > Nope, it uses floats for the coordinares (see apply_matrix_to_path() > which uses "point"). This is necessary because all coordinates need to > be matrix-transformed. > > Udo > > _______________________________________________ Gnash-commit mailing list Gnash-commit@gnu.org http://lists.gnu.org/mailman/listinfo/gnash-commit