On Fri, Sep 07, 2007 at 08:59:15AM +0800, zou lunkai wrote:
> > more  explicit test showing that defining onLoad for _root in first
> > frame works
> 
> right, works for _root.
> 
> >  while doesn't work for child sprites.
> 
> We have already discussed this. If allEventFlags is not zero,  then
> works for sprites, otherwise not.

No, here I mean "defining onLoad in first frame of the character itself".
That thing works for _root and not for childs.
If I'm wrong please show me with a test (adding to an existing one would be 
best).

--strk;


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