On Fri, Nov 23, 2007 at 03:59:19PM +0800, zou lunkai wrote:
> > Doesn't one of the redesign attempts account for this ?
> > One was: "keep info about which static character belongs to each frame"
> > mc3 was placed in frame 4 and still alive, we're jumping to frame 5
> > so why should we build it again ? I guess its just the 'ratio' thing
> > preventing that, right ?
> >
> 
> The problem is not ratio. It is mc1 and mc3 occupy the same depth.
> When jumping back, mc1 need to be constructed again, which need a
> depth already occupied by mc3.  We don't know where to place mc1 at
> construction time when jumping back.  (Of course, to solve this single
> case is not difficult, but it hurts current design)

Do we really need to construct it or simply calling initialize handler
does it ? The handler itself shouldn't be able to find mc1 anyway, right ?

--strk;


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