On Fri, Dec 14, 2007 at 05:57:47AM +0000, Zou Lunkai wrote:

> + * observed behaviour:
> + *   (1) different timelines still share the same vm stack
> + *   (2) vm stack should be cleared at frame boundary

(2) is not necessarely true, if you gotoAndPlay.
Check this:

  frame1.as:
    asm { push "hello" }; gotoAndPlay(2);

  frame2.as:
    asm { trace }; stop();


--strk;



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