On Fri, Dec 14, 2007 at 05:57:47AM +0000, Zou Lunkai wrote: > + * observed behaviour: > + * (1) different timelines still share the same vm stack > + * (2) vm stack should be cleared at frame boundary
(2) is not necessarely true, if you gotoAndPlay.
Check this:
frame1.as:
asm { push "hello" }; gotoAndPlay(2);
frame2.as:
asm { trace }; stop();
--strk;
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