Hello strk, Wednesday, October 11, 2006, 5:41:43 PM, you wrote: s> Ok, good. Can you fix that and document the requirement s> in server/character.h above the appropriate functions ?
Err, problematic since I am currently working on that file for other reasons and can't check it in. I think you only have to use the local matrix instead of the world's one. BTW, rotating the parent MC does *not* affect the _height property. s> About the comments I was referring to, it seems I was s> wrong, the comments are in _xscale and _yscale fetch s> in sprite_instance.cpp. The same of course applies there s> (ie: should we return a "local" scale or a "global" scale?) Local coordinates even here (always 100 in the example). Udo _______________________________________________ Gnash-dev mailing list [email protected] http://lists.gnu.org/mailman/listinfo/gnash-dev

