Hello strk,

Wednesday, October 11, 2006, 3:32:17 PM, you wrote:
s> Ehm.. beside, why are we using floats for twips ?
s> I tought the 'twip' choice was specifically made by MM to make
s> computations faster using integers...

Before applying the transformation matrix it has to be of course a
float for precision. After the transformation matrix it needs to be
divided by 20 (twips->pixels) before passing to ActionScript
variables.

You get up to two decimals when reading _height in Flash.

Udo



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