Hello strk, Wednesday, October 11, 2006, 3:32:17 PM, you wrote: s> Ehm.. beside, why are we using floats for twips ? s> I tought the 'twip' choice was specifically made by MM to make s> computations faster using integers...
Before applying the transformation matrix it has to be of course a float for precision. After the transformation matrix it needs to be divided by 20 (twips->pixels) before passing to ActionScript variables. You get up to two decimals when reading _height in Flash. Udo _______________________________________________ Gnash-dev mailing list [email protected] http://lists.gnu.org/mailman/listinfo/gnash-dev

