On Tue, Oct 31, 2006 at 08:03:51AM -0700, Rob Savoye wrote: > > If we plan to allow for multiple GUIs in libgnashgui (and libgnashplayer) > > we should change the --enable-gui switch to accept a comma-separated > > list of guis, and update interface of Player to allow setting a > > specific GUI for use. > > We should probably do this, but I think for this release we should just > build klash and gtk. Since AGG is now fully functional, I'm debating > whether we should have the release build with gtk-agg instead of OpenGL.
I'm a supporter of AGG, as it supports more features then ogl (no text antialiasing problems and proper support for masks). Moreover, it is free-graphic-drivers-friendly. > The bigger problem is that gui/klash doesn't work at all. The > Qapplication in kde.cpp must be initialized with argc and argv, and > without that, it never gets the Display right. For the release I'm > tempted to going back to building plugin/klash/klash instead, and we can > fix KDE support in CVS later. Sounds good to me, multiple gui support doesn't seem a "well supported" feature to have into a release (even if alpha) --strk; _______________________________________________ Gnash-dev mailing list [email protected] http://lists.gnu.org/mailman/listinfo/gnash-dev

