Currently set_invalidated() is triggered whenever a object variable of the MovieClip is modified. This is to refresh any dynamic text fields in the movie. However, it causes redrawing even if just some internal variables are updated which are not directly visible (which means often a full-screen redraw).
Is there a relatively simple way to know if there is a edit_text_character linked to a particular AS variable? Of course it must deal with links like _parent.sometext and similar. Any hints? Udo _______________________________________________ Gnash-dev mailing list [email protected] http://lists.gnu.org/mailman/listinfo/gnash-dev

