On Mon, Feb 26, 2007 at 05:28:39PM -0500, Henry Minsky wrote: > The importAssets hack is in there because it turns out that if you do that > it imports any fonts in the loaded clip into the main app, so it's > a way to dynamically load fonts at runtime. Unfortunately we couldn't figure > out any way to use that to dynamically load swf assets (Laszlo resources) so > they could be attached to clips in the main movie, Flash doesn't seem to > allow that.
You mean w/out the main SWF having knowledge of the dependencies ? (you do can import assets if you know where they are and how they are called..) --strk; _______________________________________________ Gnash-dev mailing list [email protected] http://lists.gnu.org/mailman/listinfo/gnash-dev

