2007/4/3, Paul Smedley <[EMAIL PROTECTED]>:
Just a quick one to say that I just got Gnash building on OS/2 using the SDL GUI and AGG renderer.
A couple of testers have commented on the CPU usage, I assume this is due to AGG?
AGG renders entirely in software; if you have working graphics accelleration that might help on slow platforms. Cairo has a couple of rendering bugs but the output is less ghastly than the opengl output. AGG gave the best visual results of all. Anyway, it doesn't use much to run a flash movie...
How complete is the Cairo backend?
Working. See the bug list advanced search -> Renderer-Cairo
OpenGL on OS/2 is only v1.1 and no hardware acceleration
In that case it;ll use MESA to do the rendering which as I remember is slow as a dog, second only to the current Cairo implementation in Gnash which could be improved. Again, see buglist
:( Wondering which renderer is likely to give the best performance?
In your case I'd say AGG in any case, quality and speed. i assume OS/2 means '86-pentium thing, so you'll have an FPU which is fine. M _______________________________________________ Gnash-dev mailing list [email protected] http://lists.gnu.org/mailman/listinfo/gnash-dev

