Hello Sandro,

Wednesday, May 2, 2007, 9:15:12 PM, you wrote:
SS> There are a couple of things to do:

SS> 1) Verify that this is *needed* (I think we already have testcases
SS> for this, zou ?) 
SS> 2) See if we can avoid brute-force invalidation (another use for
SS> the infamous ::restart method? ) 

As this is a show-stopper for me (and a really ugly problem) I'd like
to help fixing it but I have not much knowledge about sprite
DisplayLists. Any suggestion how I could help?

Udo



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