Hello strk,

Wednesday, June 13, 2007, 5:24:00 PM, you wrote:
s> I dropped support for textured glyphs from device fonts.

Is this discussion *only* related to device fonts? Please note the PP
also uses the OS font rendering for device fonts. Their placement is
less precise compared to embedded glyphs. So perhaps we can go the
same way for Gnash?



s> BTW, the current vectorial device font doesn't seem to work at all with OGL, 
left/right fill
s> problem most likely as I saw a similar thing with drawing api.

I want to point out that shapes of *embedded* glyphs need to be
rendered with different rules (compared to other shapes). I guess
device fonts even more different..

Udo



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