Daniel Amor Martín wrote:

> The architecture I am using, imx.31, has hardware OpenGL support so I
> plan to use it with Gnash but I'm facing a small problem, initially my
> device will have only framebbufer, the whole interface will be made in
> flash, and when  try to configure gnash to use OpenGL I get an error.
> 
> Is there any way to use OpenGL with FB?

  Yes, but the glue code would have to be written for Gnash. We mix and
match renders with other GUIs, but fb has just not had the little bit of
code we need to glue GL into it. Since it is a framebuffer, there may be
other issues using it with GL that we're not aware of.

        - rob -


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