Thursday, February 14, 2008, 9:31:21 PM, you wrote: s> A mail on gameswf list contained this suggestion: s> - A lot of masked objects have bounding boxes that does not intersect s> with mask bounding box. 2D bounding box test should be sufficent to s> exclude most shapes. s> Just tought it might be taken in consideration...
Great idea - but we do that already ;) See the comment in DisplayList::add_invalidated_bounds() Udo _______________________________________________ Gnash-dev mailing list [email protected] http://lists.gnu.org/mailman/listinfo/gnash-dev

