We have ported Gnash0.8.2 to ARMv6 platform. However Gnash0.8.2 fails to play one of our .swf file satisfactorily, by ending with 'std::bad_alloc' message, indicating that it consumes out 120MB and more memory. Therefore we wish to improve Gnash0.8.2's performance for ARM. Would anyone have suggestions and/or clues on how we can gradually achieve the goal of improving Gnash for low level platform(s)? Thanks.
Best regards, Hong Yu _______________________________________________ Gnash-dev mailing list [email protected] http://lists.gnu.org/mailman/listinfo/gnash-dev

