On Tue, Apr 29, 2008 at 11:51:47AM +0800, Hong Yu wrote: > > We have ported Gnash0.8.2 to ARMv6 platform. However Gnash0.8.2 fails to > play one of our .swf file satisfactorily, by ending with > 'std::bad_alloc' message, indicating that it consumes out 120MB and more > memory. Therefore we wish to improve Gnash0.8.2's performance for ARM. > Would anyone have suggestions and/or clues on how we can gradually > achieve the goal of improving Gnash for low level platform(s)? Thanks.
My suggestion is to find out what's taking up all the memory as first thing. One of valgrind tools should help (massif). valgrind --tool=massif gtk-gui <movie> --strk; _______________________________________________ Gnash-dev mailing list [email protected] http://lists.gnu.org/mailman/listinfo/gnash-dev

