On Sat, May 03, 2008 at 07:48:33PM +0800, Richard Tseng wrote: > Dear Sandro, > > Here're test cases (see attached) for the memory leak and incorrect stream > sound playback problem reported by Yuhong: > > 1. libai-layer2-20-sound.swf > > Created from original (libai.swf) but with all layers removed except stream > sound, event sound and first 20 frames of layer2. The first 20 farmes of > layer2 contain sprite 22 (dancing character). > > When play back using windows version of gnash 0.8.2: > - 0~3 seconds - can see dancing charater, no sound, memory is 11MB <- this is > OK > - after ~10 seconds - stream sound playback as noise, memory jumps up to 30MB
Gstreamer gives: (<unknown>:11418): GStreamer-CRITICAL **: gst_segment_to_stream_time: assertion `segment->format == format' failed no sound (actually some 'tick' sounds), and memory keeps low. I guess there's a robustness issue with the ffmpeg backend (in addition, probably, to parsing problems) --strk; _______________________________________________ Gnash-dev mailing list [email protected] http://lists.gnu.org/mailman/listinfo/gnash-dev

