On Sun, Nov 9, 2008 at 11:57 PM, zou lunkai <[EMAIL PROTECTED]> wrote:

> I'd suggest make a new solution/project file for current Gnash souce code,
> the old project file should be completely useless now.  The source
> files(file
> names and directories) have been changed a lot. But you need to know
> which are the files you need to build. There are multiple GUIs and renderer
> backends, and some other tools. You probably don't want to build all of
> them.
>
>

I agree and I am starting with a new solution and adding library projects.

As for the GUI, after a brief consideration I am inclined to use no GUI from
the given set but to try use Win32 native GUI.

Namely, I would tend to start with GTK, because of some basic familiarity
with it. However, when running MingW port gtk-gnash.exe on my XP it displays
grafity.swf just fine but crashes somewhere in libgtk-win32-2.0-0.dll as
soon as I click on any menu item.
So sticking to native GUI may be easier to maintain and debug. Or could this
approach be flawed for some reason?
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