On Sun, Nov 9, 2008 at 11:57 PM, zou lunkai <[EMAIL PROTECTED]> wrote:
> I'd suggest make a new solution/project file for current Gnash souce code, > the old project file should be completely useless now. The source > files(file > names and directories) have been changed a lot. But you need to know > which are the files you need to build. There are multiple GUIs and renderer > backends, and some other tools. You probably don't want to build all of > them. > > I agree and I am starting with a new solution and adding library projects. As for the GUI, after a brief consideration I am inclined to use no GUI from the given set but to try use Win32 native GUI. Namely, I would tend to start with GTK, because of some basic familiarity with it. However, when running MingW port gtk-gnash.exe on my XP it displays grafity.swf just fine but crashes somewhere in libgtk-win32-2.0-0.dll as soon as I click on any menu item. So sticking to native GUI may be easier to maintain and debug. Or could this approach be flawed for some reason?
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