On Sat, May 30, 2009 at 09:07:11PM +0800, Wei Cao wrote: > aha, you are right, it's a SDL thread in sound handler occupy 25% CPU time > all the time, after I commented out init_sound() in gui/Player.cpp, > sdl-gnash runs significantly than before.
Note that running with -r1 has the same effect at run-time... --strk; Free GIS & Flash consultant/developer () ASCII Ribbon Campaign http://foo.keybit.net/~strk/services.html /\ Keep it simple! _______________________________________________ Gnash-dev mailing list Gnash-dev@gnu.org http://lists.gnu.org/mailman/listinfo/gnash-dev