Oops, I thought I built it on my Linux box last.  Yes, project file was
infected by Windows paths.

Should have mentioned that the repository is mercurial too.

On Fri, 22 Feb 2019 at 22:58 Björn Lundin <b.f.lun...@gmail.com> wrote:

>
> Den 2019-02-22 kl. 18:21, skrev Fraser Wilson:
>
>  >The demo source is available at
> https://thewhitelion.kilnhg.com/Code/webgl/Group/Trunk
>
> nice, and inspiring. Will dig deeper into the code this weekend
>
>
>  >The demo source is available at
> https://thewhitelion.kilnhg.com/Code/webgl/Group/Trunk
> And it does not download well with svn, I guess git is the sh** ?
>
> imac:svn2 bnl$ svn checkout
> https://thewhitelion.kilnhg.com/Code/webgl/Group/Trunk webgl
> svn: E170011: Repository moved temporarily to
> '
> https://thewhitelion.manuscript.com/%3Fpg=pgAlternateAppLogonCheck&sRedirectAlternateApp=https:/thewhitelion.kilnhg.com/Code/webgl/Group/Trunk%3Fnr=
> '
>
> So I download the zip-file instead
>
> imac:svn2 bnl$ cd webgl/
> imac:webgl bnl$ gprbuild -p -P webgl.gpr
> Setup
>     [mkdir]        object directory for project WebGL
>     [mkdir]        exec directory for project WebGL
> webgl.gpr:22:25: ".\src" is not a valid directory
> gprbuild: "webgl.gpr" processing failed
>
>
> > To build it, mkdir bin; mkdir obj; gprbuild
>
> and if you remove '.\' from the gprfile (2 locations ) then
>
> gprbuild -p -P webgl.gpr
>
> is all that is needed. And it will work on a mac too, and likely on
> Linux as well
>
> tested on macos 10.13.6 (High Sierra) with AdaCore CE 2018 with Safari
>
> > I'd certainly love to here what you think!
>
> Really nice :-)
>
> --
>
> Björn
>
>
>
>
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