On Thu, 2011-01-13 at 15:47 +0000, Adam Williamson wrote: > Hi, all. Just wondered - is anyone working with the llvmpipe developers > to see if GNOME Shell can be made to work with that? Phoronix has tested > it a couple of times and found it didn't work - > http://www.phoronix.com/scan.php?page=news_item&px=ODI3NQ , > http://www.phoronix.com/scan.php?page=news_item&px=ODIxMw . If Shell > could be made to run on llvmpipe it'd be quite a useful fallback for > cases where accelerated drivers are buggy / unavailable, I guess, though > it may not be possible to make it fast enough to run on older systems.
as far as I know, llvmpipe doesn't support texture-from-pixmap, thus making a compositor based on it fairly difficult. not impossible, just unbearably slow. the same applies to Mesa swrast, which doesn't expose the required GLX support. remember: a compositor is *not* a game, even if they both use OpenGL. ciao, Emmanuele. -- W: http://www.emmanuelebassi.name B: http://blogs.gnome.org/ebassi _______________________________________________ gnome-shell-list mailing list [email protected] http://mail.gnome.org/mailman/listinfo/gnome-shell-list
