Ep!

Acabo d'actualitzar la traducció del gbrainy a la versió 0.5. Adjuntat a
aquest missatge teniu el PO final.

Qualsevol comentari o suggeriment és benvingut.

Atentament,

Jordi,

# 
# This file is distributed under the same license as the PACKAGE package.
# (c) 2007-2008 Jordi Mas i Hernandez
#
# Correccions per Gil Forcada, Sílvia Miranda
#
# N.T.: Segons el context traduïm "Game" com a joc o partida.
#
msgid ""
msgstr ""
"Project-Id-Version: gbrainy\n"
"Report-Msgid-Bugs-To: \n"
"POT-Creation-Date: 2008-01-05 14:03+0100\n"
"PO-Revision-Date: 2008-01-05 13:35+0200\n"
"Last-Translator: Jordi Mas <[EMAIL PROTECTED]>\n"
"Language-Team: Catalan\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=utf-8\n"
"Content-Transfer-Encoding: 8bit\n"

#
#
#
#
#: ../gbrainy.desktop.in.h:1
msgid "A brain teaser game for fun and keep your brain trained"
msgstr ""
"Un joc per demostrar el vostre enginy i mantenir el vostre cervell entrenat."

#
#: ../gbrainy.desktop.in.h:2
msgid "Game"
msgstr "Joc"

#
#: ../gbrainy.desktop.in.h:3 ../src/gbrainy.glade.h:21
msgid "gbrainy"
msgstr "gbrainy"

#
#
#: ../src/gbrainy.glade.h:1
msgid "<b>Memory games</b>"
msgstr "<b>Jocs de memòria</b>"

#
#: ../src/gbrainy.glade.h:2
msgid "All Games and Trainers (Logic, Mental Calculation and Memory)"
msgstr "Tots els jocs i entrenadors (lògica, càlcul mental i memòria)"

#: ../src/gbrainy.glade.h:3
msgid "Custom Game"
msgstr "Partida personalitzada"

#
#: ../src/gbrainy.glade.h:4
msgid "Custom Game Selection..."
msgstr "Selecció de la partida personalitzada..."

#: ../src/gbrainy.glade.h:5
msgid "Logic Puzzles Only"
msgstr "Només trencaclosques lògics"

#: ../src/gbrainy.glade.h:6
msgid "Memory Trainers Only"
msgstr "Només entrenadors de memòria"

#
#: ../src/gbrainy.glade.h:7
msgid "Mental Calculation Trainers Only"
msgstr "Només entrenadors de càlcul mental"

#: ../src/gbrainy.glade.h:8
msgid "New Game"
msgstr "Partida nova"

#: ../src/gbrainy.glade.h:9
msgid "Preferences"
msgstr "Preferències"

#: ../src/gbrainy.glade.h:10
msgid "Select All"
msgstr "Selecciona-ho tot"

#
#: ../src/gbrainy.glade.h:11
msgid "Show the countdown message before a memory question"
msgstr "Mostra el missatge de compte enrere abans d'una pregunta de memòria"

#: ../src/gbrainy.glade.h:12
msgid "Time in seconds to memorize questions:"
msgstr "Temps en segons per a memoritzar les preguntes:"

#: ../src/gbrainy.glade.h:13
msgid "Toolbar"
msgstr "Barra d'eines"

#
#: ../src/gbrainy.glade.h:14
msgid "Trainers Only (Mental Calculation and Memory)"
msgstr "Només entrenadors (càlcul mental i memòria)"

#: ../src/gbrainy.glade.h:15
msgid "Unselect all"
msgstr "Desselecciona-ho tot"

#
#: ../src/gbrainy.glade.h:16
msgid "Your answer:"
msgstr "Resposta:"

#
#
#: ../src/gbrainy.glade.h:17
msgid "_Game"
msgstr "_Joc"

#
#: ../src/gbrainy.glade.h:18
msgid "_Next"
msgstr "_Següent"

#
#: ../src/gbrainy.glade.h:19
msgid "_Ok"
msgstr "_D'acord"

#
#: ../src/gbrainy.glade.h:20
msgid "_Tip"
msgstr "_Pista"

#: ../src/gbrainy.cs:73
msgid "Play all the games"
msgstr "Jugueu a tots els tipus de jocs"

#: ../src/gbrainy.cs:74
msgid "All"
msgstr "Tots"

#: ../src/gbrainy.cs:79
msgid "Play games that challenge your reasoning and thinking"
msgstr ""
"Jugueu a jocs que desafien les vostres habilitats de raonament i pensament"

#: ../src/gbrainy.cs:80 ../src/CustomGameDialog.cs:92
msgid "Logic"
msgstr "Lògica"

#
#: ../src/gbrainy.cs:85
msgid "Calculation"
msgstr "Càlcul"

#: ../src/gbrainy.cs:86
msgid "Play games that challenge your mental calculation skills"
msgstr "Jugueu a jocs que desafien les vostres habilitats de càlcul mental"

#: ../src/gbrainy.cs:91 ../src/CustomGameDialog.cs:95
msgid "Memory"
msgstr "Memòria"

#: ../src/gbrainy.cs:92
msgid "Play games that challenge your short term memory"
msgstr "Jugueu a jocs que desafien la vostra memòria a curt termini"

#
#: ../src/gbrainy.cs:97
msgid "Pause"
msgstr "Pausa"

#: ../src/gbrainy.cs:98
msgid "Pause the game"
msgstr "Fes una pausa al joc"

#: ../src/gbrainy.cs:103
msgid "Ends the game and shows the score"
msgstr "Finalitza el joc i mostra la puntuació"

#
#: ../src/gbrainy.cs:104
msgid "Finish"
msgstr "Finalitza"

#. Name of persons or people that translated the application
#: ../src/gbrainy.cs:216
msgid "translator-credits"
msgstr "Jordi Mas i Hernandez <[EMAIL PROTECTED]>"

#
#
#
#: ../src/gbrainy.cs:231
msgid ""
"A brain teaser and trainer game to have fun and to keep your brain trained."
msgstr ""
"Un joc per demostrar el vostre enginy i mantenir el vostre cervell entrenat."

#
#
#: ../src/gbrainy.cs:233
msgid "gbrainy web site"
msgstr "Lloc web del gbrainy"

#: ../src/gbrainy.cs:258
msgid "Congratulations."
msgstr "Felicitats."

#
#
#: ../src/gbrainy.cs:260
msgid "Incorrect answer."
msgstr "Resposta incorrecta."

#
#: ../src/gbrainy.cs:307
msgid ""
"Once you have an answer type it in \"Your answer:\" entry box and press the "
"\"Ok\" button."
msgstr ""
"Un cop teniu la resposta teclegeu-la al quadre «Resposta:» i premeu el botó "
"«D'acord»."

#
#: ../src/Game.cs:61
#, csharp-format
msgid "The right answer is {0}."
msgstr "La resposta correcta és {0}."

#
#: ../src/PuzzleFigures.cs:38
msgid "Figures"
msgstr "Figures"

#: ../src/PuzzleFigures.cs:42
msgid "What is the next logical sequence of objects?"
msgstr "Quina és la següent seqüència lògica d'objectes?"

#
#: ../src/PuzzleFigures.cs:50
msgid ""
"It is the only combination that you can build with the given elements "
"without repeating them."
msgstr ""
"És l'única combinació que es pot construir amb els elements donats sense "
"repetir-los."

#: ../src/PuzzleFigures.cs:76
msgid "Convention when giving the answer is:"
msgstr "Convenció per a donar la resposta:"

#
#: ../src/PuzzleFigures.cs:102
msgid "E.g: ACB (diamond, circle, triangle)"
msgstr "P.ex.: ACB (rombe, cercle, triangle)"

#: ../src/PuzzleCirclesRectangle.cs:27
msgid "Circles in a rectangle"
msgstr "Cercles en un rectangle"

#
#
#
#
#
#
#: ../src/PuzzleCirclesRectangle.cs:31
msgid ""
"What is the maximum number of circles (as the one showed) that can be fit in "
"the square below?"
msgstr ""
"Quin és el nombre màxim de cercles (com el mostrat) que podeu encabir al "
"rectangle de baix?"

#
#
#
#
#
#: ../src/PuzzleCirclesRectangle.cs:35
msgid "You can fit more than 64 circles."
msgstr "Podeu encabir més de 64 cercles."

#: ../src/PuzzleCirclesRectangle.cs:41
#, csharp-format
msgid ""
"In the layout shown {0} units of height are gained in each row. This allows "
"using an additional row."
msgstr ""
"En la disposició mostrada es guanyen {0} unitats d'alçada a cada fila. Això "
"permet utilitzar una fila addicional."

#
#: ../src/PuzzleCirclesRectangle.cs:78 ../src/PuzzleCirclesRectangle.cs:99
msgid "8 units"
msgstr "8 unitats"

#: ../src/PuzzleCirclesRectangle.cs:119 ../src/PuzzleCirclesRectangle.cs:140
msgid "1 unit"
msgstr "1 unitat"

#: ../src/PuzzleMatrixNumbers.cs:41
msgid "Matrix Numbers"
msgstr "Números a la matriu"

#
#
#: ../src/PuzzleMatrixNumbers.cs:45
msgid ""
"The numbers in the matrix follow a logic. Which is the number that should "
"replace the question mark?"
msgstr ""
"Els números a la matriu de baix segueixen una lògica. Quin és el número que "
"ha de reemplaçar l'interrogant?"

#
#: ../src/PuzzleMatrixNumbers.cs:51
msgid "The logic is arithmetical and works vertically."
msgstr "La lògica és aritmètica i funciona verticalment."

#
#
#: ../src/PuzzleMatrixNumbers.cs:53
msgid "The logic is arithmetical and works horizontally."
msgstr "La lògica és aritmètica i funciona horitzontalment."

#: ../src/PuzzleMatrixNumbers.cs:64
#, csharp-format
msgid ""
"The fourth row is calculated multiplying the first two rows and adding the "
"third."
msgstr ""
"La quarta fila se calcula multiplicant les primeres dues files i afegint la "
"tercera."

#: ../src/PuzzleMatrixNumbers.cs:66
#, csharp-format
msgid ""
"The fourth column is calculated multiplying the first two columns and adding "
"the third."
msgstr ""
"La quarta columna se calcula multiplicant les primeres dues columnes i "
"afegint la tercera."

#: ../src/PuzzleMatrixNumbers.cs:71
#, csharp-format
msgid ""
"The fourth row is calculated multiplying the first two rows and subtracting "
"the third."
msgstr ""
"La quarta fila se calcula multiplicant les primeres dues files i restant la "
"tercera."

#: ../src/PuzzleMatrixNumbers.cs:73
#, csharp-format
msgid ""
"The fourth column is calculated multiplying the first two columns and "
"subtracting the third."
msgstr ""
"La quarta columna se calcula multiplicant les primeres dues columnes i "
"restant la tercera."

#: ../src/PuzzleMatrixNumbers.cs:78
#, csharp-format
msgid ""
"The fourth row is calculated adding the first two rows and subtracting the "
"third."
msgstr ""
"La quarta fila se calcula afegint les primeres dues files i restant la "
"tercera."

#: ../src/PuzzleMatrixNumbers.cs:80
#, csharp-format
msgid ""
"The fourth column is calculated adding the first two columns and subtracting "
"the third."
msgstr ""
"La quarta columna se calcula afegint les primeres dues columnes i restant la "
"tercera."

#: ../src/PuzzlePencil.cs:33
msgid "Pencil"
msgstr "Llapis"

#
#
#: ../src/PuzzlePencil.cs:37
msgid ""
"Which of the following figures cannot be drawn without crossing any previous "
"lines and lifting the pencil?"
msgstr ""
"Quina de les següents figures no es pot dibuixar sense creuar una de les "
"línies prèvies o llevar el llapis?"

#. gr.ShowText ("Figure A");
#: ../src/PuzzlePencil.cs:168 ../src/PuzzleSquareDots.cs:162
#: ../src/PuzzleSquareDots.cs:167 ../src/PuzzleSquareDots.cs:172
#: ../src/PuzzleNextFigure.cs:145 ../src/MemoryColouredFigures.cs:140
#: ../src/MemoryNumbers.cs:123 ../src/PuzzleFigurePattern.cs:193
#: ../src/PuzzleMissingPiece.cs:156 ../src/PuzzleMissingSlice.cs:194
#: ../src/PuzzleTetris.cs:156 ../src/MemoryIndications.cs:267
#: ../src/MemoryIndications.cs:272 ../src/MemoryIndications.cs:277
#: ../src/MemoryIndications.cs:282
#, csharp-format
msgid "Figure {0}"
msgstr "Figura {0}"

#: ../src/PuzzleMoveFigure.cs:30
msgid "Move figure"
msgstr "Mou la figura"

#
#
#: ../src/PuzzleMoveFigure.cs:34
msgid ""
"What is the minimum number of circles that you have to move to convert the "
"left figure into the right figure?"
msgstr ""
"Quin és el nombre mínim de cercles que heu de moure per a convertir la "
"figura de l'esquerra en la figura de la dreta?"

#: ../src/PuzzleMoveFigure.cs:43
msgid ""
"Move the circle from the first line to the second and two circles from the "
"fourth to the second and the fifth lines."
msgstr ""
"Moveu el cercle de la primera línia a la segona i dos cercles de la quarta a "
"la segona línia i a la cinquena."

#: ../src/PuzzleMoveFigure.cs:46
msgid ""
"Move the two first lines and the first and last circle of the last line to "
"the third, sixth and seventh lines."
msgstr ""
"Moveu les dues primeres línies i el primer i últim cercle de l'última línia "
"a la tercera línia, a la sisena i a la setena."

#: ../src/PuzzleTriangles.cs:29
msgid "Triangles"
msgstr "Triangles"

#
#
#: ../src/PuzzleTriangles.cs:33
msgid "How many triangles of any size can you count in the figure below?"
msgstr "Quants triangles de qualsevol mida podeu comptar a la figura de baix?"

#: ../src/PuzzleTriangles.cs:37
msgid "A triangle can be embedded inside another triangle."
msgstr "Un triangle pot estar incrustat dins d'un altre."

#: ../src/PuzzleTriangles.cs:44
#, csharp-format
msgid "The triangles are made by connecting the following points: {0}"
msgstr "Els triangles es fan connectant els següents punts: {0}"

#
#: ../src/PuzzleCoverPercentage.cs:32
msgid "Cover Percentage"
msgstr "Percentatge cobert"

#
#
#
#: ../src/PuzzleCoverPercentage.cs:36
msgid "What is the colored percentage covered in the figure?"
msgstr "Quin és el percentatge cobert de color a la figura?"

#: ../src/PuzzleSquareDots.cs:86
msgid "Square with dots"
msgstr "Quadrat amb punts"

# 
#
#: ../src/PuzzleSquareDots.cs:90
msgid ""
"What is the letter of the figure that represents the next logical figure in "
"the sequence (A, B or C)?"
msgstr ""
"Quina és la lletra de la figura que representa la següent figura lògica a la "
"seqüència (A, B o C)?"

#: ../src/PuzzleSquareDots.cs:156 ../src/PuzzleNextFigure.cs:126
#: ../src/PuzzleFigurePattern.cs:172 ../src/PuzzleMissingPiece.cs:149
#: ../src/PuzzleMissingSlice.cs:178 ../src/PuzzleTetris.cs:149
msgid "Possible answers are:"
msgstr "Les respostes possibles són:"

#: ../src/PuzzleAlphabeticSequence.cs:32
msgid "Alphabetic sequence"
msgstr "Seqüència alfabètica"

#
#
#
#
#: ../src/PuzzleAlphabeticSequence.cs:36
msgid ""
"The letters around the squares follow a logic. Which letter should replace "
"the question mark in the last square?"
msgstr ""
"Les lletres al voltant dels quadrats segueixen una lògica. Quina és la "
"lletra que ha de reemplaçar l'interrogant a l'últim quadrat?"

#: ../src/PuzzleAlphabeticSequence.cs:42
#, csharp-format
msgid ""
"Every letter is calculated taking the position in the alphabet of the "
"previous character and adding {0} to it to get the position of the new "
"letter."
msgstr ""
"Cada lletra se calcula prenent la posició a l'alfabet del caràcter previ i "
"afegint {0} per a obtenir la posició la posició de la nova lletra."

#
#
#: ../src/PuzzleNumericSequence.cs:32
msgid "Numeric sequence"
msgstr "Seqüència numèrica"

#
#
#
#: ../src/PuzzleNumericSequence.cs:36
msgid ""
"The next sequence follows a logic. Which number should replace the question "
"mark?"
msgstr ""
"La següent seqüència segueix una lògica. Quin és el número que ha de "
"reemplaçar l'interrogant?"

#
#
#: ../src/PuzzleNumericSequence.cs:40
msgid "Every number in the sequence is related to the previous one."
msgstr "Cada número en la seqüència està relacionat amb l'anterior."

#
#
#: ../src/PuzzleNumericSequence.cs:49
msgid ""
"Every number in the sequence is the result of subtracting 1 to the previous "
"number and multiplying it by 2."
msgstr ""
"Cada número en la seqüència és el resultat de restar 1 al número anterior i "
"multiplicar-lo per 2."

#
#
#: ../src/PuzzleNumericSequence.cs:52
msgid ""
"Every number in the sequence is the result of adding 1 to the previous "
"number and multiplying it by 3."
msgstr ""
"Cada número en la seqüència és el resultat d'afegir 1 al número anterior i "
"multiplicar-lo per 3."

#
#
#: ../src/PuzzleNumericSequence.cs:55
msgid ""
"Every number in the sequence is the result of subtracting 2 to the previous "
"number and multiplying it by -2."
msgstr ""
"Cada número en la seqüència és el resultat de restar 2 al número anterior i "
"multiplicar-lo resultat per -2."

#
#
#: ../src/PuzzleSquares.cs:29
msgid "Squares"
msgstr "Quadrats"

#
#
#: ../src/PuzzleSquares.cs:33
msgid "How many squares of any size can you count of in the figure below?"
msgstr "Quants quadrats de qualsevol mida podeu comptar a la figura de baix?"

#: ../src/PuzzleSquares.cs:37
msgid ""
"A square is a rectangle having all four sides of equal length. A square can "
"be also built from other squares."
msgstr ""
"Un quadrat és un rectangle amb els quatre costats de la mateixa llargària. "
"Un quadrat es pot fer d'altres quadrats."

#
#: ../src/PuzzleSquares.cs:46
msgid ""
"There are 16 single squares, 9 squares made by 4 single squares, 4 squares "
"made by 9 single squares and 1 square made by 16 single squares."
msgstr ""
"Hi ha 16 quadrats simples, 9 quadrats fets per 4 quadrats simples, 4 "
"quadrats fets per 9 quadrats simples i 1 quadrat fet per 16 quadrats simples."

#
#: ../src/PuzzleSquares.cs:49
msgid ""
"There are 9 single squares, 4 squares made by 4 single squares and 1 square "
"made by 9 single squares."
msgstr ""
"Hi ha 9 quadrats simples, 4 quadrats fets per 4 quadrats simples i 1 quadrat "
"fet per 9 quadrats simples."

#
#
#
#: ../src/PuzzleNumericRelation.cs:35
msgid "Numeric relation"
msgstr "Relació numèrica"

#
#
#
#
#: ../src/PuzzleNumericRelation.cs:39
msgid "Which number should replace the question mark?"
msgstr "Quin és el número que ha de reemplaçar l'interrogant?"

#: ../src/PuzzleNumericRelation.cs:43
msgid "The numbers are related arithmetically."
msgstr "La relació dels números és aritmètica."

#: ../src/PuzzleNumericRelation.cs:52
#, csharp-format
msgid "Every group of {0} numbers sums exactly {1}."
msgstr "Cada grup de {0} números suma exactament {1}."

#
#: ../src/PuzzleNumericRelation.cs:55
msgid ""
"Divide the sequence in groups of three numbers. Every third number is "
"calculated by multiplying the two previous ones."
msgstr ""
"Dividiu la seqüència en grups de tres números. Cada tercer número se calcula "
"multiplicant els dos anteriors."

#
#
#: ../src/PuzzleNumericRelation.cs:59
msgid ""
"Divide the sequence in groups of three numbers. Every third number is "
"calculated by subtracting the second number from the first."
msgstr ""
"Dividiu la seqüència en grups de tres números. Cada tercer número se calcula "
"restant el segon número del primer."

#
#: ../src/PuzzleNextFigure.cs:47
msgid "Next figure"
msgstr "Figura següent"

#
#
#: ../src/PuzzleNextFigure.cs:51
msgid "Which is the next logical figure in the sequence (A, B, or C)?"
msgstr "Quina és la següent seqüència lògica d'objectes (A, B, o C)?"

#: ../src/PuzzleNextFigure.cs:59
#, csharp-format
msgid ""
"From first figure the top circle advances two positions clockwise and the "
"left circle goes backwards one position."
msgstr ""
"Des de la primera figura el cercle superior avança dues posicions en sentit "
"de les agulles del rellotge i el cercle esquerre va cap enrere una posició."

#
#: ../src/PuzzleSquareSheets.cs:28
msgid "Squares Sheets"
msgstr "Quadrat amb fulls"

#
#
#
#
#
#: ../src/PuzzleSquareSheets.cs:32
msgid ""
"What is the minimum number of square sheets of paper of any size needed to "
"create the figure? (lines indicate frontiers between different sheets)"
msgstr ""
"Quin és el nombre mínim de fulls de paper quadrats de qualsevol mida "
"necessaris per a crear la figura? (les línies indiquen fronteres entre "
"diferents fulls)"

#: ../src/PuzzleSquareSheets.cs:36
msgid "The sheets should overlap."
msgstr "Els fulls han de sobreposar-se."

#: ../src/PuzzleSquareSheets.cs:42
msgid ""
"The numbers in the figure reflect the different areas covered by each one of "
"the sheets."
msgstr ""
"Els números en la figura reflecteixen les diferent àrees cobertes per a cada "
"un dels fulls."

#: ../src/MathArithmetical.cs:39
msgid "Arithmetical"
msgstr "Aritmètic"

#: ../src/MathArithmetical.cs:47
msgid "What is the result of the arithmetical operation?"
msgstr "Quin és el resultat de l'operació aritmètica?"

#
#
#
#: ../src/MemoryColouredFigures.cs:48
msgid "Colored Figures"
msgstr "Figures de colors"

#
#
#: ../src/MemoryColouredFigures.cs:53
msgid "Memorize the following figure in the time given"
msgstr "Memoritzeu la següent figura en el temps donat"

#
#
#
#: ../src/MemoryColouredFigures.cs:58
msgid "Which of these figures was the one previously shown?"
msgstr "Quina de les següents figures era la mostrada anteriorment?"

#: ../src/GameSession.cs:217
#, csharp-format
msgid "Games played: {0} ({1}% score)"
msgstr "Partides: {0} (puntuació {1}%)"

#: ../src/GameSession.cs:218
#, csharp-format
msgid " - Time: {0}"
msgstr " - Temps: {0}"

#: ../src/GameSession.cs:221
#, csharp-format
msgid "- Game: {0}"
msgstr " - Joc: {0}"

#: ../src/GameSession.cs:273
msgid "Paused"
msgstr "Pausat"

#
#
#: ../src/MemoryNumbers.cs:37
msgid "Memorize numbers"
msgstr "Memoritzeu números"

#
#
#
#: ../src/MemoryNumbers.cs:41
msgid "Memorize the following numbers in the time given"
msgstr "Memoritzeu els números següents en el temps donat"

#
#
#
#
#: ../src/MemoryNumbers.cs:45
msgid "Which one of these squares was the one previously shown (A, B, C or D)?"
msgstr "Quin dels següents quadrats era el mostrat anteriorment (A, B, C o D)?"

#
#
#
#
#: ../src/MemoryColouredText.cs:34
msgid "Colored text"
msgstr "Text de colors"

#
#
#
#
#
#: ../src/MemoryColouredText.cs:38
msgid "Memorize the colors associated to every word"
msgstr "Memoritzeu els colors associats a cada paraula"

#: ../src/MemoryColouredText.cs:43
#, csharp-format
msgid "Which was the color of the text that said '{0}'?"
msgstr "Quin és el color del text que deia «{0}»?"

#: ../src/PuzzleCube.cs:38
msgid "Cube"
msgstr "Cub"

#: ../src/PuzzleCube.cs:42
#, csharp-format
msgid ""
"When folded as a cube, which face on the figure is opposite the face with a "
"{0} drawn on it (answer with number written on face)?"
msgstr ""
"Quan es doblega com un cub, quina és la cara la contrària a la cara amb un "
"{0} dibuixat (responeu el número escrit a la cara)?"

#
#: ../src/MemoryWords.cs:36
msgid "Memorize words"
msgstr "Memoritzeu paraules"

#: ../src/MemoryWords.cs:40
msgid "Memorize all the words."
msgstr "Memoritzeu totes les paraules."

#: ../src/MemoryWords.cs:45
#, csharp-format
msgid ""
"There is a missing word from the previous list. Which one is the missing "
"word?"
msgstr ""
"Hi ha una paraula que manca de la llista anterior. Quina és aquesta paraula "
"que manca?"

#. Body parts
#: ../src/MemoryWords.cs:54
msgid "wrist"
msgstr "canell"

#
#: ../src/MemoryWords.cs:55
msgid "elbow"
msgstr "colze"

#: ../src/MemoryWords.cs:56
msgid "armpit"
msgstr "aixella"

#: ../src/MemoryWords.cs:57
msgid "hand"
msgstr "mà"

#: ../src/MemoryWords.cs:58
msgid "chest"
msgstr "pit"

#. Fishes
#: ../src/MemoryWords.cs:61
msgid "sardine"
msgstr "sardina"

#: ../src/MemoryWords.cs:62
msgid "trout"
msgstr "truita"

#: ../src/MemoryWords.cs:63
msgid "monkfish"
msgstr "rap"

#: ../src/MemoryWords.cs:64
msgid "cod"
msgstr "bacallà"

#: ../src/MemoryWords.cs:65
msgid "salmon"
msgstr "salmó"

#. Vegetables
#: ../src/MemoryWords.cs:68
msgid "potato"
msgstr "patata"

#: ../src/MemoryWords.cs:69
msgid "ginger"
msgstr "gingebre"

#: ../src/MemoryWords.cs:70
msgid "pepper"
msgstr "pebre"

#: ../src/MemoryWords.cs:71
msgid "garlic"
msgstr "all"

#: ../src/MemoryWords.cs:72
msgid "pumpkin"
msgstr "carbassa"

#. Bicycle
#: ../src/MemoryWords.cs:75
msgid "brake"
msgstr "fre"

#: ../src/MemoryWords.cs:76
msgid "pedal"
msgstr "pedal"

#: ../src/MemoryWords.cs:77
msgid "chain"
msgstr "cadena"

#: ../src/MemoryWords.cs:78
msgid "wheel"
msgstr "roda"

#: ../src/MemoryWords.cs:79
msgid "handlebar"
msgstr "manillar"

#. Music
#: ../src/MemoryWords.cs:82
msgid "drummer"
msgstr "bateria"

#: ../src/MemoryWords.cs:83
msgid "speaker"
msgstr "altaveu"

#: ../src/MemoryWords.cs:84
msgid "lyrics"
msgstr "lletra"

#: ../src/MemoryWords.cs:85
msgid "beat"
msgstr "batec"

#: ../src/MemoryWords.cs:86
msgid "song"
msgstr "cançó"

#. Weather
#: ../src/MemoryWords.cs:89
msgid "cloud"
msgstr "núvol"

#
#
#: ../src/MemoryWords.cs:90
msgid "rain"
msgstr "pluja"

#: ../src/MemoryWords.cs:91
msgid "storm"
msgstr "tempesta"

#: ../src/MemoryWords.cs:92
msgid "fog"
msgstr "boira"

#: ../src/MemoryWords.cs:93
msgid "rainbow"
msgstr "iris"

#
#
#
#. Animals
#: ../src/MemoryWords.cs:96
msgid "rabbit"
msgstr "conill"

#: ../src/MemoryWords.cs:97
msgid "mouse"
msgstr "ratolí"

#: ../src/MemoryWords.cs:98
msgid "monkey"
msgstr "mico"

#
#: ../src/MemoryWords.cs:99
msgid "bear"
msgstr "ós"

#: ../src/MemoryWords.cs:100
msgid "wolf"
msgstr "llop"

#
#
#
#: ../src/PuzzleFigureLetter.cs:37
msgid "Words and figures"
msgstr "Paraules i figures"

#: ../src/PuzzleFigureLetter.cs:41
msgid ""
"The figures and the text are related. Which text should go under the last "
"figure?"
msgstr ""
"Les figures i el text estan relacionats. Quin text correspon a l'última "
"figura?"

#: ../src/PuzzleFigureLetter.cs:45
msgid "Every character of the word represents a property of the figure."
msgstr "Cada caràcter de la paraula representa una propietat de la figura."

#
#: ../src/PuzzleFigureLetter.cs:51
msgid ""
"'A' indicates that the figures overlap, 'B' that are rectangles, 'C' that "
"are circles, 'D' that the figures are separated, 'E' that there are three "
"figures and 'F' that there are two figures."
msgstr ""
"«A» indica que les figures se solapen, «B» que són rectangles, «C» que són "
"cercles, «D» que són figures separades, «E» que hi ha tres figures i «F» que "
"hi ha dues figures."

#
#. Define columns
#: ../src/CustomGameDialog.cs:61
msgid "Game Name"
msgstr "Nom del joc"

#: ../src/CustomGameDialog.cs:67
msgid "Type"
msgstr "Tipus"

#: ../src/CustomGameDialog.cs:74
msgid "Enabled"
msgstr "Habilitat"

#: ../src/CustomGameDialog.cs:98
msgid "Mental Calculation"
msgstr "Càlcul mental"

#: ../src/PuzzleDivideCircle.cs:42
msgid "Divide circles"
msgstr "Divideix cercles"

#: ../src/PuzzleDivideCircle.cs:46
msgid ""
"In the last figure, in how many regions is the circle divided when all the "
"dots are connected?"
msgstr ""
"A l'última figura, en quantes regions es divideix el cercle quan tots els "
"punts estan connectats?"

#: ../src/PuzzleDivideCircle.cs:110 ../src/PuzzleDivideCircle.cs:125
#: ../src/PuzzleDivideCircle.cs:142
#, csharp-format
msgid "Has {0} regions"
msgstr "Té {0} regions"

#
#: ../src/MathGreaterDivisor.cs:31
msgid "Greater divisor"
msgstr "Divisor més gran"

#
#: ../src/MathGreaterDivisor.cs:39
msgid ""
"Which of the possible divisors is the greater that divides all the numbers?"
msgstr ""
"Quin dels divisors possibles és el més gran que divideix tots els números?"

#
#: ../src/MathGreaterDivisor.cs:189
msgid "Numbers"
msgstr "Números"

#
#: ../src/MathGreaterDivisor.cs:204
msgid "Possible divisors"
msgstr "Divisors possibles"

#
#
#
#: ../src/MathTwoNumbers.cs:31
msgid "Two numbers"
msgstr "Dos números"

#: ../src/MathTwoNumbers.cs:39
#, csharp-format
msgid "Which two numbers when added are {0} and when multiplied are {1}?"
msgstr ""
"Quins dos números quan es sumen donen {0} i quan es multipliquen donen {1}?"

#: ../src/MathTwoNumbers.cs:50
#, csharp-format
msgid "{0} and {1}"
msgstr "{0} i {1}"

#: ../src/MathTwoNumbers.cs:63
#, csharp-format
msgid "number1 + number2 = {0}"
msgstr "número1 + número2 = {0}"

#: ../src/MathTwoNumbers.cs:66
#, csharp-format
msgid "number1 * number2 = {0}"
msgstr "número1 * número2 = {0}"

#
#: ../src/PuzzleMatrixGroups.cs:32
msgid "Matrix groups"
msgstr "Matriu de grups"

#: ../src/PuzzleMatrixGroups.cs:36
msgid "One of the black numbers in the matrix should be blue. Which one?"
msgstr "Un dels números negres a la matriu hauria de ser blau. Quin?"

#
#: ../src/PuzzleMatrixGroups.cs:40
msgid "All the blue numbers share an arithmetical property."
msgstr "Tots els números blaus comparteixen una propietat aritmètica."

#: ../src/PuzzleMatrixGroups.cs:46
#, csharp-format
msgid "Every blue number can be divided by {0}."
msgstr "Cada número blau pot ser dividit per {0}."

#: ../src/PuzzleBalance.cs:47
msgid "Balance"
msgstr "Balança"

#
#: ../src/PuzzleBalance.cs:51
msgid ""
"How many triangles are needed in the right part of the last figure to keep "
"it balanced?"
msgstr ""
"Quants triangles són necessaris en la part dreta de l'última balança per "
"mantenir-la balancejada?"

#
#: ../src/PuzzleBalance.cs:57
msgid "Every triangle counts as 1, each diamond as a 2 and each square as 3."
msgstr ""
"Cada triangle compta com a 1, cada rombe com a 2 i cada quadrat com a 3."

#
#
#
#
#
#: ../src/MathWhichNumber.cs:34
msgid "Closer fraction"
msgstr "Fracció més propera"

#: ../src/MathWhichNumber.cs:42
#, csharp-format
msgid ""
"Which of the following numbers is closer to {0:###.###} (option A, B, C or "
"D)? "
msgstr ""
"Quin dels següents números és el més proper a {0:###.###} (opció A, B, C o "
"D)?"

#: ../src/MathWhichNumber.cs:50
#, csharp-format
msgid "The result of the operation {0} / {1} is {2:###.###}"
msgstr "El resultat de l'operació {0} / {1} és {2:###.###}"

#: ../src/PuzzlePairs.cs:55
msgid "Pairs"
msgstr "Parells"

#
#
#
#
#
#: ../src/PuzzlePairs.cs:59
msgid "Which number should replace the question mark below?"
msgstr "Quin és el número que ha de reemplaçar l'interrogant?"

#: ../src/PuzzlePairs.cs:64
msgid "All the triangles share a property and are independent of the rest."
msgstr ""
"Tots els triangles comparteixen una propietat i són independents de la resta."

#: ../src/PuzzlePairs.cs:70
#, csharp-format
msgid "The result of multiply the two numbers inside every triangle is {0}."
msgstr ""
"El resultat de multiplicar els dos números de dins de cada triangle és {0}."

#
#: ../src/PuzzleOstracism.cs:38
msgid "Ostracism"
msgstr "Ostracisme"

#: ../src/PuzzleOstracism.cs:42
msgid "Which equation does not belong to the group (A, B, C, D or E)?"
msgstr "Quina equació no pertany al grup (A, B, C, D o E)?"

#: ../src/PuzzleOstracism.cs:47
msgid ""
"The criteria for deciding if an equation belongs to the group is not "
"arithmetical."
msgstr ""
"El criteri per a decidir si una equació pertany al grup no és aritmètic."

#: ../src/PuzzleOstracism.cs:53
msgid ""
"In all the equations the digits from the left side should also appear in the "
"right side."
msgstr ""
"En totes els equacions els dígits de la part esquerra han d'aparèixer també "
"a la part dreta."

#: ../src/MathOperator.cs:33
msgid "Operator"
msgstr "Operador"

#
#: ../src/MathOperator.cs:37
#, csharp-format
msgid "The first operator is {0}."
msgstr "El primer operador és {0}."

#: ../src/MathOperator.cs:45
#, csharp-format
msgid ""
"Which operators make {0}, {1}, and {2} equal {3}? (The result is rounded to "
"the nearest integer)"
msgstr ""
"Quins operadors fan {0}, {1} i {2} igual a {3}? (el resultat s'arrodoneix a "
"l'enter més proper)"

#: ../src/MemoryCountDots.cs:40
msgid "Counting dots"
msgstr "Comptar punts"

#: ../src/MemoryCountDots.cs:44
msgid "Try to memorize how many dots of each color there are."
msgstr "Intenteu memoritzar quants punts de cada color hi ha."

#: ../src/MemoryCountDots.cs:48
#, csharp-format
msgid "How many {0} dots were in the previous image?"
msgstr "Quants punts de color {0} hi havia a la imatge prèvia?"

#
#: ../src/PuzzleFigurePattern.cs:37
msgid "Figure pattern"
msgstr "Patró figura"

#
#
#
#
#
#: ../src/PuzzleFigurePattern.cs:41
msgid "Which figure should replace the question mark (A, B or C)?"
msgstr "Quina figura ha de reemplaçar l'interrogant (A, B o C)?"

#: ../src/PuzzleFigurePattern.cs:45
msgid ""
"The third figure of every row involves combining somehow the first two "
"figures."
msgstr ""
"La tercera figura de cada fila és el resultat de combinar d'alguna manera "
"les primeres dues figures."

#: ../src/PuzzleFigurePattern.cs:51
msgid ""
"Superpose the first and second figures and remove the lines that they have "
"in common then rotate the resulting figure 45 degrees."
msgstr ""
"Superposeu la primera i la segona figures i suprimiu les línies que tenen en "
"comú i roteu la figura resultant 45 graus."

#: ../src/GameDrawingArea.cs:96
msgid "Welcome to gbrainy"
msgstr "Benvinguts al gbrainy"

#
#
#
#
#: ../src/GameDrawingArea.cs:100
msgid ""
"gbrainy is a brain teaser game and trainer to have fun and to keep your "
"brain trained. It includes:"
msgstr ""
"gbrainy és un joc per demostrar el vostre enginy i mantenir el vostre "
"cervell entrenat. Inclou:"

#
#: ../src/GameDrawingArea.cs:112
msgid ""
"Logic puzzles. Designed to challenge your reasoning and thinking skills."
msgstr ""
"Trencaclosques lògics. Dissenyats per a desafiar les vostres habilitats de "
"raonament i pensament."

#
#: ../src/GameDrawingArea.cs:124
msgid ""
"Mental calculation. Based on arithmetical operations that test your mental "
"calculation abilities."
msgstr ""
"Càlcul mental. Basats en operacions aritmètiques que proven les vostres "
"habilitats de càlcul mental."

#
#: ../src/GameDrawingArea.cs:136
msgid "Memory trainers. To prove and enhance your short term memory."
msgstr ""
"Entrenadors de memòria. Per a posar a prova i millorar la vostra capacitat "
"de memòria a curt termini."

#: ../src/GameDrawingArea.cs:177
msgid "Get your memory ready..."
msgstr "Prepareu la vostra memòria..."

#: ../src/GameDrawingArea.cs:205
msgid "Score"
msgstr "Puntuació"

#: ../src/GameDrawingArea.cs:211
#, csharp-format
msgid "Your total is score {0}%"
msgstr "La puntuació total és {0}%"

#: ../src/GameDrawingArea.cs:215
#, csharp-format
msgid "Logic puzzle score is {0}%"
msgstr "La puntuació en trencaclosques és {0}%"

#
#
#: ../src/GameDrawingArea.cs:216 ../src/GameDrawingArea.cs:222
#: ../src/GameDrawingArea.cs:228
msgid "(no games played)"
msgstr "(cap partida jugada)"

#
#: ../src/GameDrawingArea.cs:221
#, csharp-format
msgid "Mental calculation score is {0}%"
msgstr "La puntuació en càlcul mental és {0}%"

# csharp-format
#: ../src/GameDrawingArea.cs:227
#, csharp-format
msgid "Memory score is {0}%"
msgstr "La puntuació en memòria és {0}%"

#: ../src/GameDrawingArea.cs:234
msgid "Game statistics"
msgstr "Estadístiques de la partida"

#: ../src/GameDrawingArea.cs:240
#, csharp-format
msgid "Total games won: {0} ({1} played)"
msgstr "Jocs guanyats: {0} ({1} jugats)"

#: ../src/GameDrawingArea.cs:243
#, csharp-format
msgid "Total time played {0} (average per game {1})"
msgstr "Temps de joc: {0} (mitjana per joc {1})"

#: ../src/GameDrawingArea.cs:248
msgid "Tips for your next games"
msgstr "Consells per les vostres properes partides"

#: ../src/GameDrawingArea.cs:270
msgid "Read the instructions carefully and identify the data and clues given."
msgstr ""
"Llegiu les instruccions curosament i identifiqueu les dades i pistes donades."

#
#: ../src/GameDrawingArea.cs:272
msgid ""
"To score the player gbrainy uses the time and tips needed to complete each "
"game."
msgstr ""
"Per puntuar al jugador gbrainy utilitza el temps i els consells utilitzats "
"per a resoldre cada joc."

#: ../src/GameDrawingArea.cs:274
msgid ""
"In logic games, elements that may seem irrelevant can be very important."
msgstr ""
"En els jocs de lògica, els elements que semblen irrellevants poden ser força "
"importants."

#: ../src/GameDrawingArea.cs:276
msgid "Break the mental blocks and look into the boundaries of problems."
msgstr ""
"Trenqueu els bloquejos mentals i mireu més enllà dels límits dels problemes."

#: ../src/GameDrawingArea.cs:278
msgid "Enjoy doing mistakes, they are part of the learning process."
msgstr "Gaudiu fent errades, és part del procés d'aprenentatge."

#: ../src/GameDrawingArea.cs:280
msgid ""
"Do all the problems, even the difficult ones. Improvement comes from "
"practising."
msgstr ""
"Feu tots els problemes, inclús els difícils. La millora prové de la pràctica."

#: ../src/GameDrawingArea.cs:282
msgid "Play in daily basis, you will notice progress soon."
msgstr "Jugueu diàriament, us adonareu del vostre progrés aviat."

#: ../src/GameDrawingArea.cs:284
msgid ""
"You can use the Custom Game Selection to choose exactly which games you want "
"to train."
msgstr ""
"Podeu utilitzar la selecció de la partida personalitzada per a escollir "
"exactament quins jocs voleu entrenar."

#
#: ../src/ColorPalette.cs:63
msgid "red"
msgstr "vermell"

#
#: ../src/ColorPalette.cs:64
msgid "green"
msgstr "verd"

#
#: ../src/ColorPalette.cs:65
msgid "blue"
msgstr "blau marí"

#
#: ../src/ColorPalette.cs:66
msgid "yellow"
msgstr "groc"

#: ../src/ColorPalette.cs:67
msgid "magenta"
msgstr "magenta"

#
#: ../src/ColorPalette.cs:68
msgid "cyan"
msgstr "cian"

#
#: ../src/ColorPalette.cs:69
msgid "black"
msgstr "negre"

#
#: ../src/ColorPalette.cs:70
msgid "white"
msgstr "blanc"

#
#: ../src/PuzzlePeopleTable.cs:42
msgid "People in a table"
msgstr "Gent a una taula"

#: ../src/PuzzlePeopleTable.cs:46
#, csharp-format
msgid ""
"A group of people evenly separated is sat in a round table. How many people "
"are if the {0} person is in front of the {1}?"
msgstr ""
"Un grup de persones igualment separades s'asseu en una taula rodona. Quantes "
"persones hi ha si la {0} persona és davant de la persona {1}?"

#: ../src/PuzzlePeopleTable.cs:52
msgid ""
"Substracting the two positions you get how many people is sat in half of the "
"table then the double is the total amount of people."
msgstr ""
"Restant les dues posicions obteniu quanta gent és asseguda a la meitat de la "
"taula i llavors el doble és el nombre total de persones."

#: ../src/PuzzlePeopleTable.cs:61
msgid "5th"
msgstr "5ena"

#: ../src/PuzzlePeopleTable.cs:62
msgid "19th"
msgstr "19ena"

#: ../src/PuzzlePeopleTable.cs:66
msgid "4th"
msgstr "4a"

#: ../src/PuzzlePeopleTable.cs:67
msgid "12th"
msgstr "12ena"

#: ../src/PuzzlePeopleTable.cs:71
msgid "9th"
msgstr "9ena"

#: ../src/PuzzlePeopleTable.cs:72
msgid "22nd"
msgstr "22ena"

#
#: ../src/MemoryFigures.cs:53
msgid "Memory figures"
msgstr "Memoritza figures"

#: ../src/MemoryFigures.cs:57
msgid "Memorize in which position there is every figure"
msgstr "Memoritzeu en quina posició es troba cada figura"

#: ../src/MemoryFigures.cs:62
msgid ""
"In which cell is the other figure like the one shown below? (type the cell "
"number)"
msgstr ""
"En quina cel·la es troba l'altra figura com la mostrada a baix? (teclegeu "
"només el número de la cel·la)"

#: ../src/PuzzleLines.cs:31
msgid "Lines"
msgstr "Línies"

#
#
#
#
#: ../src/PuzzleLines.cs:35
msgid "How many lines can you count of in the figures below?"
msgstr "Quantes línies podeu comptar a les figures de baix?"

#: ../src/PuzzleLines.cs:41
#, csharp-format
msgid ""
"There are {0} lines in the figure at the left and {1} in the figure at the "
"right."
msgstr ""
"Hi ha {0} línies a la figura de l'esquerra i {1} línies a la figura de la "
"dreta."

#: ../src/PuzzleMissingPiece.cs:32
msgid "Missing piece"
msgstr "Peça que manca"

#: ../src/PuzzleMissingPiece.cs:36
msgid "Which square completes the figure below (A, B, C)?"
msgstr "Quin quadrat completa la figura de baix (A, B, C)?"

#: ../src/PuzzleMissingPiece.cs:40
msgid "The logic works at row level."
msgstr "La lògica funciona a nivell de fila."

#: ../src/PuzzleMissingPiece.cs:46
#
msgid ""
"In every row the third square is made by flipping the first square and "
"superimposing it to the second square, removing the matching lines, and then "
"flipping the resulting image."
msgstr "A cada fila el tercer quadrat es construeix donant la volta al primer quadrat i sobreimposant-ho al segon quadrat, eliminat les línies coincidents, i llavors "
"donant la volta a la imatge resultant."

#: ../src/PuzzleMissingSlice.cs:58
msgid "Missing slice"
msgstr "Tall que manca"

#: ../src/PuzzleMissingSlice.cs:62
msgid ""
"Some slices have a common property. Which is the missing slice in the circle "
"below (A, B, C)?"
msgstr ""
"Alguns dels talls tenen una propietat en comú. Quin és el tall que manca en "
"el cercle de baix (A, B, C)?"

#
#
#
#: ../src/PuzzleMissingSlice.cs:66
msgid "Each slice is related to the opposite one."
msgstr "Cada tall està relacionat amb el tall contrari."

#: ../src/PuzzleMissingSlice.cs:72
#, csharp-format
msgid ""
"All the numbers of each slice when added to the ones of the opposite slice "
"add always {0}."
msgstr ""
"Tots els números de cada tall quan s'afegeixen als del tall contrari sumen "
"sempre {0}."

#: ../src/PuzzleTetris.cs:31
msgid "Tetris"
msgstr "Tetris"

#
#
#
#: ../src/PuzzleTetris.cs:35
msgid "Which is the figure that completes the sequence below (A, B or C)?"
msgstr "Quina és la figura que completa la seqüència de baix (A, B, o C)?"

#: ../src/PuzzleTetris.cs:41
msgid ""
"It is the figure that completes all the possible combinations with four "
"blocks without taking into account rotations."
msgstr "És la figura que completa totes les possible combinacions amb quatre blocs sense tenir en compte les rotacions."

#: ../src/MemoryIndications.cs:127
#, csharp-format
msgid "Start in point number {0}"
msgstr "Inicia en el punt número {0}"

#: ../src/MemoryIndications.cs:131
msgid "Turn right"
msgstr "Gira a la dreta"

#: ../src/MemoryIndications.cs:133
msgid "Turn left"
msgstr "Gira a l'esquerra"

#: ../src/MemoryIndications.cs:135
msgid "Go up"
msgstr "Vés cap a dalt"

#: ../src/MemoryIndications.cs:137
msgid "Go down"
msgstr "Vés cap abaix"

#: ../src/MemoryIndications.cs:142
#, csharp-format
msgid "End in point {0}"
msgstr "Punt final {0}"

#
#
#: ../src/MemoryIndications.cs:156
msgid "Memorize indications"
msgstr "Memoritzeu indicacions"

#
#: ../src/MemoryIndications.cs:160
msgid "Memorize all the indications."
msgstr "Memoritzeu totes les paraules."

#
#
#
#: ../src/MemoryIndications.cs:165
#, csharp-format
msgid ""
"Which of the follow graphics represents the indications previously given?"
msgstr ""
"Quin de les següents gràfics representa les indicacions donades prèviament?"

#
#~ msgid "row"
#~ msgstr "fila"

#
#~ msgid "rows"
#~ msgstr "files"

#~ msgid "column"
#~ msgstr "columna"

#~ msgid "columns"
#~ msgstr "columnes"

#~ msgid "multiplying"
#~ msgstr "multiplicant"

#
#~ msgid "adding"
#~ msgstr "afegint"

#~ msgid "subtracting"
#~ msgstr "restant"

#
#
#
#
#~ msgid ""
#~ "gbrainy is a brain teaser and trainer game to have fun. It provides the "
#~ "following types of games:"
#~ msgstr ""
#~ "Un joc per demostrar el vostre enginy i mantenir el vostre cervell "
#~ "entrenat. Inclou els següents tipus de jocs:"

#~ msgid "Questions"
#~ msgstr "Preguntes"
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