Hi,

> On 04/04/13 03:37 PM, Luc Pionchon wrote:
> > I guess porting is straight forward, or are there specific difficulties?
> 
> It depends of what (Mono specific) API or language construct the addon
> is using.

There are also language specific things to consider, such as memory
management and member initialization.
If you're good anough in C++, it shouldn't be difficult to overcome
them.
Also, feel free to ask :)

-- 
Aurimas

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