On 4 April 2013 23:19, Aurimas Černius <[email protected]> wrote: > Hi, > > > On 04/04/13 03:37 PM, Luc Pionchon wrote: > > > I guess porting is straight forward, or are there specific > difficulties? > > > > It depends of what (Mono specific) API or language construct the addon > > is using. > > There are also language specific things to consider, such as memory > management and member initialization. > If you're good anough in C++, it shouldn't be difficult to overcome > them. > Also, feel free to ask :) >
Thank You! I will give it a try.
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