On 4 April 2013 23:19, Aurimas Černius <[email protected]> wrote:

> Hi,
>
> > On 04/04/13 03:37 PM, Luc Pionchon wrote:
> > > I guess porting is straight forward, or are there specific
> difficulties?
> >
> > It depends of what (Mono specific) API or language construct the addon
> > is using.
>
> There are also language specific things to consider, such as memory
> management and member initialization.
> If you're good anough in C++, it shouldn't be difficult to overcome
> them.
> Also, feel free to ask :)
>

Thank You!

I will give it a try.
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