> On Aug 27, 2019 w35d239, at 11:01 AM, John Ralls <jra...@ceridwen.us> wrote:
> VSCode can't build anything, it's just an editor. But it can call[1] out to 
> the build system to do whatever build for whatever platform you like. Visual 
> Studio is the full-featured IDE and there's a free (as in beer, Microsoft 
> hasn't gotten *that* far down the open source road!) version [2]. There's 
> even a Mac version[3] that's probably better than Xcode, though admittedly 
> that's not saying much.

And probably why it is seemingly used primarily for web based development so 

> I don't know much about WSL, I was wondering out loud.

WSL was not-so-allegedly created so devs can stick with the MS desktop and 
develop for Linux on it. (primarily) It runs (as of v2) a real Linux kernel in 
a Win10 managed ‘utility’ VM with very little overhead or performance hit. The 
code executed is ‘Linux’ code. Some potential uses are to run Linux apps ‘on’ 
Windows desktops with a native feel and performance. (supposedly WSL2 will 
achieve that)

It stems some bleeding of devs away from the MS platform, but also makes it 
easier for MS devs to work on the Linux kernel which they have started 
contributing to. (probably for WSL, a bit circular) Note, that sentence is pure 
conjecture from the interwebs.

There is some evidence for this with the new VSCode Remote which is an 
extension where you run VSCode on windows, but ‘remote into’ WSL: 
https://code.visualstudio.com/docs/remote/wsl (making it easy to stick with 
Windows, but still develop for Linux)


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