Le Mercredi 11 Janvier 2006 23:16, alain Baeckeroot a écrit : > > In test_owl_attack_move (owl.c : 4942) i have in both cases wrong dr2 > int dr2 = DRAGON2(dr).semeai_defense_target; > > dr2=22 <=> B19 in _both_ cases !!!!!!
in both cases, B19 is the first stone/dragon on the board => i suspected loop boundary problem In engine/semeai.c : 47 #define MAX_DRAGONS 100 instead of 50 fixes the problem: we have in one case 51 dragons, and in the other 53 Happyly Alain _______________________________________________ gnugo-devel mailing list gnugo-devel@gnu.org http://lists.gnu.org/mailman/listinfo/gnugo-devel