Hi there, On Friday 16 March 2007 22:28, donnar wrote: > Okay, a little bit more research led me to the 'Croquet > project' (http://en.wikipedia.org/wiki/Croquet_project). > > Quote: 'Croquet is a powerful new open source software development > environment for creating and deploying deeply collaborative multi-user > online > applications on multiple operating systems and devices. Derived from > Squeak, it features a peer-based network architecture that supports > communication, collaboration, resource sharing, and synchronous computation > between multiple users on multiple devices.'
Yup, Croquet is quite nice. You can easily find some videos (worthy for a lot of words) on Google Video - just search for Croquet Project. It's interesting that you refer it now - I just read this a couple of days ago: http://www.raphkoster.com/2007/03/15/qwaq-commercializing-opencroquet/ I wonder that it does everything you want it to, 'tho... > > > I'm currently evaluating the possibility of using p2p networks for the > > > use in > > > 'massively multi-player games (MMGs)'. Well, it depends on how you want to build it. If you're to consider a MUD, for instance, a kind of MMO (and ponder on putting all the graphic stuff you want client-side), then GNUnet can be, in my opinion, suitable for it. I wrote something on that here: http://mindboosternoori.blogspot.com/2006/09/gnunet-chat-next-generation-talker.html http://mindboosternoori.blogspot.com/2007/03/why-virtual-worlds-shouldnt-be.html Feel free to comment, this is an issue I would be glad to discuss... -- Marcos Marado Sonaecom IT _______________________________________________ GNUnet-developers mailing list [email protected] http://lists.gnu.org/mailman/listinfo/gnunet-developers
