http://picasaweb.google.com/lh/photo/Vdp1gDf5VJF53jYsp2R9q3NLiCC_XFo2gzTr5JH_OUA?feat=directlink

What I meant was that between (A) and (B), what should be the result
of conversion?
>From (B) which will only use convertRectFrom/ToBase:, we just convert
red rect to green base rect then green base rect to blue rect but the
result will be larger then (A)
Been thinking more, I think we should produce (A) and to so it may be
already better to export affine transform to the base coordinate,
or we could just convert 3 points of the given rect.

What's the result on OS X?

On Thu, Dec 23, 2010 at 8:26 PM, Fred Kiefer <[email protected]> wrote:
> Yes, there is definitely a lot of room for optimisations here. I don't
> think that these extra computations are needed, but I didn't fully
> understand your mail, so I may be missing a point here.
>
> If anybody wants to address this issue, could you please also have a
> look at _rebuildCoordinates? The use of the global "flip" isn't thread safe.
>
> Am 22.12.2010 20:01, schrieb Banlu Kemiyatorn:
>> If we rely fromViews: methods on fromBase: et al, should we eliminate
>> the need to query a matrix from target view since they already have
>> native matrix to/from window stored?
>> Or is it better for rect conversion between 2 views with different
>> transforms so the result will enclose the target view's rect (ie. w/o
>> converting 3 points)? Or is that not necessary and the result should
>> just enclose the target's convertRectToBase: one, ie. I am not sure
>> why this is important if they are in different hierarchy.
>
>
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 |.../  \...|  漫画家 GZSC
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