On Friday, August 30, 2019 at 12:39:41 PM UTC-4, Robert Engels wrote:
>
>
> Makes no difference in the code I posted.... as long as they all use the 
> same MultiWriterChannel. In fact, others can be late started, as they will 
> fail fast if the channel is already closed.
>

https://play.golang.org/p/pcwIu2w8ZRb

All go routines are blocked in the modified version.
 

> -----Original Message----- 
> From: T L 
> Sent: Aug 30, 2019 11:13 AM 
> To: golang-nuts 
> Subject: Re: [go-nuts] An old problem: lack of priority select cases 
>
>
>
> On Friday, August 30, 2019 at 10:35:29 AM UTC-4, Robert Engels wrote:
>>
>> I don't think so. Why do you think that is the case? The RWLock is "fair" 
>> in the sense that once the 'closer' attempts to get the lock, it is 
>> guaranteed to get it (as the code is structured) - the subsequent readers 
>> will queue behind the "writer = closer".
>>
>
> How about unknown/random number of senders and readers?
>  
>
>>
>> -----Original Message----- 
>> From: T L 
>> Sent: Aug 30, 2019 8:50 AM 
>> To: golang-nuts 
>> Subject: Re: [go-nuts] An old problem: lack of priority select cases 
>>
>> @Robert 
>> I think there is a difference between the code of @Leo and you.
>> In you code, the Wirte/Read/Close are all possible to block for ever.
>>
>> On Thursday, August 29, 2019 at 8:59:10 PM UTC-4, Robert Engels wrote:
>>>
>>>
>>> Oops. You are right. The original used two different methods Closed() 
>>> and Read() and when I refactored I forgot to add the Read lock to the 
>>> Read(). That's why you always have code reviews...
>>>
>>> -----Original Message----- 
>>> From: T L 
>>> Sent: Aug 29, 2019 6:25 PM 
>>> To: golang-nuts 
>>> Subject: Re: [go-nuts] An old problem: lack of priority select cases 
>>>
>>>
>>>
>>> On Wednesday, August 28, 2019 at 10:05:06 PM UTC-4, robert engels wrote:
>>>>
>>>> Here is a version using RWLock https://play.golang.org/p/YOwuYFiqtlf
>>>>
>>>
>>> Doesn't the Read method need to be guarded by the reader lock?
>>>
>>>  
>>>
>>>>
>>>> It won’t run correctly in the playground because it terminates when all 
>>>> routines are asleep - which happens during the test (not sure why it does 
>>>> this, as sleeping is different than a deadlock).
>>>>
>>>> It is probably less efficient, and less orderly than the other example 
>>>> using WaitGroup but you get the idea I hope. It forcibly terminates the 
>>>> writers before they complete by design.
>>>>
>>>> On Aug 28, 2019, at 4:09 PM, Michel Levieux <m.le...@capitaldata.fr> 
>>>> wrote:
>>>>
>>>> One should also be careful regarding the conceptual demands he or she 
>>>> is making.
>>>> Having a shared resource (that is complex enough that it cannot be 
>>>> atomically accessed or modified) means essentially that "having multiple 
>>>> writers being transparent to the readers", fundamentally, is not possible.
>>>>
>>>> From the moment itself when such a resource is shared, there must be 
>>>> some sort of mecanism (that one using resources atomically usable) that 
>>>> ensures the integrity of it.
>>>> Maybe what you're talking about is having it transparent in terms of 
>>>> code, in which case we both agree, but if you're looking for something 
>>>> transparent in essence, as in performance, logical construction and all 
>>>> the 
>>>> rest, I think there is a misunderstanding here: even if it was added in 
>>>> the 
>>>> language, there would be many many things going on under the hood, as it 
>>>> is 
>>>> already (and cannot really be otherwise) for channel use alone.
>>>>
>>>> As for the priority using selects, I think it's more of something to be 
>>>> dealt with on the "user-side". There are many kinds of priority in 
>>>> general, 
>>>> and trying to implement something in the language itself would IMO either 
>>>> be too specific compared to the nessecary time to do so or it would 
>>>> probably have a huge overhead on the "classical' use case of the select 
>>>> construct.
>>>> + the fact that it is apparently already possible using RWMutexes.
>>>>
>>>> Le mer. 28 août 2019 à 22:37, Marcin Romaszewicz <mar...@gmail.com> a 
>>>> écrit :
>>>>
>>>>> Think of a channel as existing for the lifetime of a particular data 
>>>>> stream, and not have it be associated with either producer or consumer. 
>>>>> Here's an example:
>>>>>
>>>>> https://play.golang.org/p/aEAXXtz2X1g
>>>>>
>>>>> The channel here is closed after all producers have exited, and all 
>>>>> consumers continue to run until the channel is drained of data.
>>>>>
>>>>> The producers are managed by something somewhere in your code - and 
>>>>> that is the scope at which it makes sense to create channel ownership. 
>>>>> I've 
>>>>> used a waitgroup to ensure that the channel is closed after all producers 
>>>>> exit, but you can use whatever barrier construct you want.
>>>>>
>>>>> Even if you must have a channel per producer, you can safely close the 
>>>>> producer side, without notifying the downstream about this. The example 
>>>>> early in the thread uses multiple channels, with one channel being used 
>>>>> to 
>>>>> signal that the producers should exit. Channels aren't really the right 
>>>>> model for this, you want a thread safe flag of some sort. For example:
>>>>>
>>>>> var exitFlag uint64
>>>>> func producer(chan data int, wg *sync.WaitGroup) {
>>>>>     defer wg.Done()
>>>>>     for {
>>>>>         shouldExit := atomic.LoadUint64(&exitFlag)
>>>>>         if shouldExit == 1 {
>>>>>              return
>>>>>         }
>>>>>         chan <- rand.Intn(100)
>>>>>     }
>>>>> }
>>>>>
>>>>> Here's 10 producers and 3 consumers sharing a channel and closing it 
>>>>> safely upon receiving an exit flag:
>>>>> https://play.golang.org/p/RiKi1PGVSvF
>>>>>
>>>>> -- Marcin
>>>>>
>>>>> On Wed, Aug 28, 2019 at 11:29 AM Leo Lara <l...@leopoldolara.com> 
>>>>> wrote:
>>>>>
>>>>>> I do not think priority select is *necessary*, it could be a nice 
>>>>>> addition if the performance does not change.
>>>>>>
>>>>>> On Wednesday, August 28, 2019 at 8:27:36 PM UTC+2, Leo Lara wrote:
>>>>>>>
>>>>>>> Hi Robert,
>>>>>>>
>>>>>>> From the article: """To bound more the problem, in my case, you 
>>>>>>> control the writers but not the readers"""
>>>>>>>
>>>>>>> So what I was trying to do was to be able to close, with mutiple 
>>>>>>> writers, while being transparent for the readers. The readers only need 
>>>>>>> to 
>>>>>>> read as usual form the channel.
>>>>>>>
>>>>>>> For example, if you want to write a library where the user just 
>>>>>>> reads from a channel, this is an approach I found where the user of the 
>>>>>>> lirbary deos nto have to do anything special. Of course, there might be 
>>>>>>> another solution, but if you need to modify the reader we are talking 
>>>>>>> about 
>>>>>>> a different problem.
>>>>>>>
>>>>>>> Cheers!!
>>>>>>>
>>>>>>> On Wednesday, August 28, 2019 at 7:17:24 PM UTC+2, Robert Engels 
>>>>>>> wrote:
>>>>>>>>
>>>>>>>> A better solution is to wrap the writes using a RWLock, grab the 
>>>>>>>> read lock for writing, and the Write lock for closing. Pretty simple.
>>>>>>>>
>>>>>>>> Just encapsulate it all in a MultiWriterChannel struct - generics 
>>>>>>>> would help here :)
>>>>>>>>
>>>>>>>> -----Original Message----- 
>>>>>>>> From: Leo Lara 
>>>>>>>> Sent: Aug 28, 2019 11:24 AM 
>>>>>>>> To: golang-nuts 
>>>>>>>> Subject: [go-nuts] Re: An old problem: lack of priority select 
>>>>>>>> cases 
>>>>>>>>
>>>>>>>> This is connected with my article: 
>>>>>>>> https://dev.to/leolara/closing-a-go-channel-written-by-several-goroutines-52j2
>>>>>>>>
>>>>>>>> I think there I show it is possible to workaround that limitation 
>>>>>>>> using standard Go tools. Of course, the code would be simple with 
>>>>>>>> priority 
>>>>>>>> select, but also perhaps select would become less efficient.
>>>>>>>>
>>>>>>>> On Wednesday, August 28, 2019 at 6:06:33 PM UTC+2, T L wrote:
>>>>>>>>>
>>>>>>>>> The old thread: 
>>>>>>>>> https://groups.google.com/forum/#!topic/golang-nuts/ZrVIhHCrR9o
>>>>>>>>>
>>>>>>>>> Go channels are flexible, but in practice, I often encountered 
>>>>>>>>> some situations in which channel are hard to use.
>>>>>>>>> Given an example:
>>>>>>>>>
>>>>>>>>> import "math/rand"
>>>>>>>>>
>>>>>>>>> type Producer struct {
>>>>>>>>>     data   chan int
>>>>>>>>>     closed chan struct{}
>>>>>>>>> }
>>>>>>>>>
>>>>>>>>> func NewProducer() *Producer {
>>>>>>>>>     p := &Producer {
>>>>>>>>>         data:   make(chan int),
>>>>>>>>>         closed: make(chan struct{}),
>>>>>>>>>     }
>>>>>>>>>     
>>>>>>>>>     go p.run()
>>>>>>>>>     
>>>>>>>>>     return p
>>>>>>>>> }
>>>>>>>>>
>>>>>>>>> func (p *Produce) Stream() chan int {
>>>>>>>>>     return p.data
>>>>>>>>> }
>>>>>>>>>
>>>>>>>>> func (p *Producer) run() {
>>>>>>>>>     for {
>>>>>>>>>         // If non-blocking cases are selected by their appearance 
>>>>>>>>> order,
>>>>>>>>>         // then the following slect block is a perfect use.
>>>>>>>>>         select {
>>>>>>>>>         case(0) <-p.closed: return
>>>>>>>>>         case p.data <- rand.Int():
>>>>>>>>>         }
>>>>>>>>>     }
>>>>>>>>> }
>>>>>>>>>
>>>>>>>>> func (p *Produce) Clsoe() {
>>>>>>>>>     close(p.closed)
>>>>>>>>>     close(p.data)
>>>>>>>>> }
>>>>>>>>>
>>>>>>>>> func main() {
>>>>>>>>>     p := NewProducer()
>>>>>>>>>     for n := p.Stream() {
>>>>>>>>>         // use n ...
>>>>>>>>>     }
>>>>>>>>> }
>>>>>>>>>
>>>>>>>>>
>>>>>>>>> If the first case in the select block in the above example has a 
>>>>>>>>> higher priority than the second one,
>>>>>>>>> then coding will be much happier for the use cases like the above 
>>>>>>>>> one.
>>>>>>>>>
>>>>>>>>> In short, the above use case requires:
>>>>>>>>> * for receivers, data streaming end is notified by the close of a 
>>>>>>>>> channel.
>>>>>>>>> * for senders, data will never be sent to closed channel.
>>>>>>>>>
>>>>>>>>> But, as Go 1 doesn't support priority select cases, it is much 
>>>>>>>>> tedious to implement the code
>>>>>>>>> satisfying the above listed requirements. The final implementation 
>>>>>>>>> is often very ugly and inefficient.
>>>>>>>>>
>>>>>>>>> Does anyone else also experience the pain?
>>>>>>>>>
>>>>>>>>
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>>>>>>>> .
>>>>>>>>
>>>>>>>>
>>>>>>>>
>>>>>>>>
>>>>>>>>
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>>>>>
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