On Saturday, August 31, 2019 at 8:24:31 AM UTC-4, Robert Engels wrote:
>
> If you comment out the read method then all threads will block. That is 
> the the behavior of an unbuffered channel - a writer blocks until a reader 
> is ready. Which is why you always need a valid reader running. Unless the 
> channel is closed and then the writer will panic. 
>
> The code I provided is valid. 
>

In fact, if I comment out the write instead read part, the code will also 
crash on all goroutines are blocked.
 

>
> On Aug 31, 2019, at 2:40 AM, T L <tapi...@gmail.com <javascript:>> wrote:
>
>
>
> On Friday, August 30, 2019 at 1:40:33 PM UTC-4, Robert Engels wrote:
>>
>> You changed the Read() method incorrectly - it should be using the Read 
>> lock, not the Write lock.
>>
>> Still, as I pointed out when I posted it, Play has a problem where it 
>> aborts if all routines are sleeping (not just blocked), so you need to run 
>> it locally.
>>
>
> My fault. But it doesn't matter, for the Read method is never called (I 
> commented it off).
> It also crash locally for all goroutines are blocked.
>  
>
>> -----Original Message----- 
>> From: T L 
>> Sent: Aug 30, 2019 12:05 PM 
>> To: golang-nuts 
>> Subject: Re: [go-nuts] An old problem: lack of priority select cases 
>>
>>
>>
>> On Friday, August 30, 2019 at 12:39:41 PM UTC-4, Robert Engels wrote:
>>>
>>>
>>> Makes no difference in the code I posted.... as long as they all use the 
>>> same MultiWriterChannel. In fact, others can be late started, as they will 
>>> fail fast if the channel is already closed.
>>>
>>
>> https://play.golang.org/p/pcwIu2w8ZRb
>>
>> All go routines are blocked in the modified version.
>>  
>>
>>> -----Original Message----- 
>>> From: T L 
>>> Sent: Aug 30, 2019 11:13 AM 
>>> To: golang-nuts 
>>> Subject: Re: [go-nuts] An old problem: lack of priority select cases 
>>>
>>>
>>>
>>> On Friday, August 30, 2019 at 10:35:29 AM UTC-4, Robert Engels wrote:
>>>>
>>>> I don't think so. Why do you think that is the case? The RWLock is 
>>>> "fair" in the sense that once the 'closer' attempts to get the lock, it is 
>>>> guaranteed to get it (as the code is structured) - the subsequent readers 
>>>> will queue behind the "writer = closer".
>>>>
>>>
>>> How about unknown/random number of senders and readers?
>>>  
>>>
>>>>
>>>> -----Original Message----- 
>>>> From: T L 
>>>> Sent: Aug 30, 2019 8:50 AM 
>>>> To: golang-nuts 
>>>> Subject: Re: [go-nuts] An old problem: lack of priority select cases 
>>>>
>>>> @Robert 
>>>> I think there is a difference between the code of @Leo and you.
>>>> In you code, the Wirte/Read/Close are all possible to block for ever.
>>>>
>>>> On Thursday, August 29, 2019 at 8:59:10 PM UTC-4, Robert Engels wrote:
>>>>>
>>>>>
>>>>> Oops. You are right. The original used two different methods Closed() 
>>>>> and Read() and when I refactored I forgot to add the Read lock to the 
>>>>> Read(). That's why you always have code reviews...
>>>>>
>>>>> -----Original Message----- 
>>>>> From: T L 
>>>>> Sent: Aug 29, 2019 6:25 PM 
>>>>> To: golang-nuts 
>>>>> Subject: Re: [go-nuts] An old problem: lack of priority select cases 
>>>>>
>>>>>
>>>>>
>>>>> On Wednesday, August 28, 2019 at 10:05:06 PM UTC-4, robert engels 
>>>>> wrote:
>>>>>>
>>>>>> Here is a version using RWLock https://play.golang.org/p/YOwuYFiqtlf
>>>>>>
>>>>>
>>>>> Doesn't the Read method need to be guarded by the reader lock?
>>>>>
>>>>>  
>>>>>
>>>>>>
>>>>>> It won’t run correctly in the playground because it terminates when 
>>>>>> all routines are asleep - which happens during the test (not sure why it 
>>>>>> does this, as sleeping is different than a deadlock).
>>>>>>
>>>>>> It is probably less efficient, and less orderly than the other 
>>>>>> example using WaitGroup but you get the idea I hope. It forcibly 
>>>>>> terminates 
>>>>>> the writers before they complete by design.
>>>>>>
>>>>>> On Aug 28, 2019, at 4:09 PM, Michel Levieux <m.le...@capitaldata.fr> 
>>>>>> wrote:
>>>>>>
>>>>>> One should also be careful regarding the conceptual demands he or she 
>>>>>> is making.
>>>>>> Having a shared resource (that is complex enough that it cannot be 
>>>>>> atomically accessed or modified) means essentially that "having multiple 
>>>>>> writers being transparent to the readers", fundamentally, is not 
>>>>>> possible.
>>>>>>
>>>>>> From the moment itself when such a resource is shared, there must be 
>>>>>> some sort of mecanism (that one using resources atomically usable) that 
>>>>>> ensures the integrity of it.
>>>>>> Maybe what you're talking about is having it transparent in terms of 
>>>>>> code, in which case we both agree, but if you're looking for something 
>>>>>> transparent in essence, as in performance, logical construction and all 
>>>>>> the 
>>>>>> rest, I think there is a misunderstanding here: even if it was added in 
>>>>>> the 
>>>>>> language, there would be many many things going on under the hood, as it 
>>>>>> is 
>>>>>> already (and cannot really be otherwise) for channel use alone.
>>>>>>
>>>>>> As for the priority using selects, I think it's more of something to 
>>>>>> be dealt with on the "user-side". There are many kinds of priority in 
>>>>>> general, and trying to implement something in the language itself would 
>>>>>> IMO 
>>>>>> either be too specific compared to the nessecary time to do so or it 
>>>>>> would 
>>>>>> probably have a huge overhead on the "classical' use case of the select 
>>>>>> construct.
>>>>>> + the fact that it is apparently already possible using RWMutexes.
>>>>>>
>>>>>> Le mer. 28 août 2019 à 22:37, Marcin Romaszewicz <mar...@gmail.com> 
>>>>>> a écrit :
>>>>>>
>>>>>>> Think of a channel as existing for the lifetime of a particular data 
>>>>>>> stream, and not have it be associated with either producer or consumer. 
>>>>>>> Here's an example:
>>>>>>>
>>>>>>> https://play.golang.org/p/aEAXXtz2X1g
>>>>>>>
>>>>>>> The channel here is closed after all producers have exited, and all 
>>>>>>> consumers continue to run until the channel is drained of data.
>>>>>>>
>>>>>>> The producers are managed by something somewhere in your code - and 
>>>>>>> that is the scope at which it makes sense to create channel ownership. 
>>>>>>> I've 
>>>>>>> used a waitgroup to ensure that the channel is closed after all 
>>>>>>> producers 
>>>>>>> exit, but you can use whatever barrier construct you want.
>>>>>>>
>>>>>>> Even if you must have a channel per producer, you can safely close 
>>>>>>> the producer side, without notifying the downstream about this. The 
>>>>>>> example 
>>>>>>> early in the thread uses multiple channels, with one channel being used 
>>>>>>> to 
>>>>>>> signal that the producers should exit. Channels aren't really the right 
>>>>>>> model for this, you want a thread safe flag of some sort. For example:
>>>>>>>
>>>>>>> var exitFlag uint64
>>>>>>> func producer(chan data int, wg *sync.WaitGroup) {
>>>>>>>     defer wg.Done()
>>>>>>>     for {
>>>>>>>         shouldExit := atomic.LoadUint64(&exitFlag)
>>>>>>>         if shouldExit == 1 {
>>>>>>>              return
>>>>>>>         }
>>>>>>>         chan <- rand.Intn(100)
>>>>>>>     }
>>>>>>> }
>>>>>>>
>>>>>>> Here's 10 producers and 3 consumers sharing a channel and closing it 
>>>>>>> safely upon receiving an exit flag:
>>>>>>> https://play.golang.org/p/RiKi1PGVSvF
>>>>>>>
>>>>>>> -- Marcin
>>>>>>>
>>>>>>> On Wed, Aug 28, 2019 at 11:29 AM Leo Lara <l...@leopoldolara.com> 
>>>>>>> wrote:
>>>>>>>
>>>>>>>> I do not think priority select is *necessary*, it could be a nice 
>>>>>>>> addition if the performance does not change.
>>>>>>>>
>>>>>>>> On Wednesday, August 28, 2019 at 8:27:36 PM UTC+2, Leo Lara wrote:
>>>>>>>>>
>>>>>>>>> Hi Robert,
>>>>>>>>>
>>>>>>>>> From the article: """To bound more the problem, in my case, you 
>>>>>>>>> control the writers but not the readers"""
>>>>>>>>>
>>>>>>>>> So what I was trying to do was to be able to close, with mutiple 
>>>>>>>>> writers, while being transparent for the readers. The readers only 
>>>>>>>>> need to 
>>>>>>>>> read as usual form the channel.
>>>>>>>>>
>>>>>>>>> For example, if you want to write a library where the user just 
>>>>>>>>> reads from a channel, this is an approach I found where the user of 
>>>>>>>>> the 
>>>>>>>>> lirbary deos nto have to do anything special. Of course, there might 
>>>>>>>>> be 
>>>>>>>>> another solution, but if you need to modify the reader we are talking 
>>>>>>>>> about 
>>>>>>>>> a different problem.
>>>>>>>>>
>>>>>>>>> Cheers!!
>>>>>>>>>
>>>>>>>>> On Wednesday, August 28, 2019 at 7:17:24 PM UTC+2, Robert Engels 
>>>>>>>>> wrote:
>>>>>>>>>>
>>>>>>>>>> A better solution is to wrap the writes using a RWLock, grab the 
>>>>>>>>>> read lock for writing, and the Write lock for closing. Pretty simple.
>>>>>>>>>>
>>>>>>>>>> Just encapsulate it all in a MultiWriterChannel struct - generics 
>>>>>>>>>> would help here :)
>>>>>>>>>>
>>>>>>>>>> -----Original Message----- 
>>>>>>>>>> From: Leo Lara 
>>>>>>>>>> Sent: Aug 28, 2019 11:24 AM 
>>>>>>>>>> To: golang-nuts 
>>>>>>>>>> Subject: [go-nuts] Re: An old problem: lack of priority select 
>>>>>>>>>> cases 
>>>>>>>>>>
>>>>>>>>>> This is connected with my article: 
>>>>>>>>>> https://dev.to/leolara/closing-a-go-channel-written-by-several-goroutines-52j2
>>>>>>>>>>
>>>>>>>>>> I think there I show it is possible to workaround that limitation 
>>>>>>>>>> using standard Go tools. Of course, the code would be simple with 
>>>>>>>>>> priority 
>>>>>>>>>> select, but also perhaps select would become less efficient.
>>>>>>>>>>
>>>>>>>>>> On Wednesday, August 28, 2019 at 6:06:33 PM UTC+2, T L wrote:
>>>>>>>>>>>
>>>>>>>>>>> The old thread: 
>>>>>>>>>>> https://groups.google.com/forum/#!topic/golang-nuts/ZrVIhHCrR9o
>>>>>>>>>>>
>>>>>>>>>>> Go channels are flexible, but in practice, I often encountered 
>>>>>>>>>>> some situations in which channel are hard to use.
>>>>>>>>>>> Given an example:
>>>>>>>>>>>
>>>>>>>>>>> import "math/rand"
>>>>>>>>>>>
>>>>>>>>>>> type Producer struct {
>>>>>>>>>>>     data   chan int
>>>>>>>>>>>     closed chan struct{}
>>>>>>>>>>> }
>>>>>>>>>>>
>>>>>>>>>>> func NewProducer() *Producer {
>>>>>>>>>>>     p := &Producer {
>>>>>>>>>>>         data:   make(chan int),
>>>>>>>>>>>         closed: make(chan struct{}),
>>>>>>>>>>>     }
>>>>>>>>>>>     
>>>>>>>>>>>     go p.run()
>>>>>>>>>>>     
>>>>>>>>>>>     return p
>>>>>>>>>>> }
>>>>>>>>>>>
>>>>>>>>>>> func (p *Produce) Stream() chan int {
>>>>>>>>>>>     return p.data
>>>>>>>>>>> }
>>>>>>>>>>>
>>>>>>>>>>> func (p *Producer) run() {
>>>>>>>>>>>     for {
>>>>>>>>>>>         // If non-blocking cases are selected by their 
>>>>>>>>>>> appearance order,
>>>>>>>>>>>         // then the following slect block is a perfect use.
>>>>>>>>>>>         select {
>>>>>>>>>>>         case(0) <-p.closed: return
>>>>>>>>>>>         case p.data <- rand.Int():
>>>>>>>>>>>         }
>>>>>>>>>>>     }
>>>>>>>>>>> }
>>>>>>>>>>>
>>>>>>>>>>> func (p *Produce) Clsoe() {
>>>>>>>>>>>     close(p.closed)
>>>>>>>>>>>     close(p.data)
>>>>>>>>>>> }
>>>>>>>>>>>
>>>>>>>>>>> func main() {
>>>>>>>>>>>     p := NewProducer()
>>>>>>>>>>>     for n := p.Stream() {
>>>>>>>>>>>         // use n ...
>>>>>>>>>>>     }
>>>>>>>>>>> }
>>>>>>>>>>>
>>>>>>>>>>>
>>>>>>>>>>> If the first case in the select block in the above example has a 
>>>>>>>>>>> higher priority than the second one,
>>>>>>>>>>> then coding will be much happier for the use cases like the 
>>>>>>>>>>> above one.
>>>>>>>>>>>
>>>>>>>>>>> In short, the above use case requires:
>>>>>>>>>>> * for receivers, data streaming end is notified by the close of 
>>>>>>>>>>> a channel.
>>>>>>>>>>> * for senders, data will never be sent to closed channel.
>>>>>>>>>>>
>>>>>>>>>>> But, as Go 1 doesn't support priority select cases, it is much 
>>>>>>>>>>> tedious to implement the code
>>>>>>>>>>> satisfying the above listed requirements. The final 
>>>>>>>>>>> implementation is often very ugly and inefficient.
>>>>>>>>>>>
>>>>>>>>>>> Does anyone else also experience the pain?
>>>>>>>>>>>
>>>>>>>>>>
>>>>>>>>>> -- 
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>>>>>>>>>>  
>>>>>>>>>> <https://groups.google.com/d/msgid/golang-nuts/b284f880-034a-4721-8686-ef48d3e2c14c%40googlegroups.com?utm_medium=email&utm_source=footer>
>>>>>>>>>> .
>>>>>>>>>>
>>>>>>>>>>
>>>>>>>>>>
>>>>>>>>>>
>>>>>>>>>>
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>>>>>>>> .
>>>>>>>>
>>>>>>>
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>>>>>>  
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>>>>>
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