I'm sorry.
The followings are the complete codes of server and client:
Server <https://play.golang.org/p/9vu0GW5a5Y8>
Client <https://play.golang.org/p/CmXjfAJSCY7>

Thank you very much!

Jake Montgomery於 2020年3月25日星期三 UTC+8下午9時28分37秒寫道:
> You do not provide enough information to give a really good answer. There 
> are a number of ways to achieve this, but they depend on the details. A 
> more complete example would help. 
> What is the type of `ws`? If it is something on which you can set a read 
> timeout, then one way would be to set a timeout, and loop.
> On Wednesday, March 25, 2020 at 4:10:19 AM UTC-4, 洪嘉鴻 wrote:
>> Hello everyone:
>>       The version of the golang which I am using is 1.12.9 with Win10.
>>       I want to print something while the client is waiting for server.
>>       The following are the partial code of server and client.
>>       Server:
>>       time.Sleep(time.Second * 100)
>>       ws.Write([]byte("Hello!"))
>>       Client:
>>       while(!ws.Read(msg)){
>>       fmt.Println("Please wait because server is busy.")      
>>       }
>>       Can anyone suggest how to fix the code?
>>       Any help is appreciated.
>>       Thank you very much!
>>       Max

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